Staff / Principal Product Designer, Design Systems
New York
Workplace: OnsiteFull timeFunction: Design (Product/UX/UI/Visual)Skills: ["Systems thinking","High standards","Collaboration","Work-out-loud","Low ego"]Own and govern Rho’s design system as a code-based, governed frontend layer for the product. Define the tokens, primitives, motion language, architecture, contribution model, and standards that let engineers and PMs ship without designer babysitting. Partner with the frontend guild and design team as equals, setting the craft bar while designing in the real medium—systems, states, edge cases, and dense financial workflows.
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