Senior Gameplay Animation Software Engineer

2K
Burnaby
Workplace: OnsiteFull time96,400 - 142,660 annuallyFunction: Software EngineeringExperience: 3+ yearsEducation: bachelorsSkills: ["Collaboration","Technical communication","Attention to detail","Problem-solving"]

Build and iterate animation-driven gameplay systems for a next-generation sports franchise, partnering with gameplay engineers, animators, designers, and production. Own key mechanics such as complex locomotion, physical duels, and foot-to-object interactions. Support animation review and content creation tooling while translating athlete physics into interactive systems. Write robust, performant C++ code, optimize and debug animation issues, and continuously adopt the latest industry techniques.

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
2K
2K
2 months ago

Senior Gameplay Animation Software Engineer

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 4 hours agoStatus: Live

Job Summary

Build and iterate animation-driven gameplay systems for a next-generation sports franchise, partnering with gameplay engineers, animators, designers, and production. Own key mechanics such as complex locomotion, physical duels, and foot-to-object interactions. Support animation review and content creation tooling while translating athlete physics into interactive systems. Write robust, performant C++ code, optimize and debug animation issues, and continuously adopt the latest industry techniques.
Location: Burnaby
Workplace: Onsite
Employment Type: Full time · Permanent
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Collaborate with gameplay engineers/designers to identify and develop new gameplay features.
  • •Own animation-driven gameplay mechanics, including locomotion, physical duels, and foot-to-object interactions.
  • •Support content creation tools and animation review, translating athlete physics and movement changes into interactive systems.
  • •Assist engineers in leveraging existing and new animation features.
  • •Write, optimize, and debug robust, performant code; stay current with industry techniques and implement improvements.

Pay and Benefits

Salary: 96,400 - 142,660 annually
Equity and Bonus:Equity
Perks:MedicalDentalVisionLife InsurancePaid HolidaysPaid LeaveSick DaysParental LeaveWellness StipendCommuter BenefitsGym Membership

Key Requirements

  • •Bachelor’s degree in Computer Science or a related field (or equivalent work experience).
  • •3+ years of proven experience working with animation or gameplay systems.
  • •Solid familiarity with C++ and strong 3D math and linear algebra skills.
  • •Implementation experience with inverse kinematics, procedural animation, keyframe animation, and/or forward kinematics.
  • •Ability to explain technical topics to people across varying expertise levels.
Experience:3+ yearsVideo gamesAAA games
Education:Bachelor's in Computer Science
Skills:CollaborationTechnical communicationAttention to detailProblem-solving
Languages:English
Tech Stack:C++Unreal Engine 4Unreal Engine 5PythonC#Inverse kinematicsProcedural animationKeyframe animationForward kinematics

Company Brief

2K
2K is a video game publisher and developer known for sports, action, and strategy franchises such as NBA 2K, WWE 2K, Borderlands, and Sid Meier’s Civilization. It operates as a major label within Take-Two Interactive.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Established Company
Headquarters: Novato, United States
Founded: 2005
WebsiteLinkedIn