Senior Rendering Engineer

2K
Brno, Prague, England
Workplace: HybridFull timeFunction: Solutions Engineering & Sales EngineeringEducation: bachelorsSkills: ["Collaboration","Communication","Problem-solving"]

Build and extend Unreal Engine 5’s rendering pipeline to deliver high-performance, photorealistic visuals for AAA games. Partner with Tech Art/Shaders, Lighting, and Environment teams to remove pipeline bottlenecks and bridge cross-team needs. Research, implement, and debug advanced rendering techniques for characters and large-scale environments, while improving stability across a massive multi-platform C++ codebase and communicating clear technical designs to both technical and non-technical stakeholders.

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FursaFursa
2K
2K
3 months ago

Senior Rendering Engineer

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Source: Company careers pageValidated by: Fursa AI
Last checked: 14 hours agoStatus: Live

Job Summary

Build and extend Unreal Engine 5’s rendering pipeline to deliver high-performance, photorealistic visuals for AAA games. Partner with Tech Art/Shaders, Lighting, and Environment teams to remove pipeline bottlenecks and bridge cross-team needs. Research, implement, and debug advanced rendering techniques for characters and large-scale environments, while improving stability across a massive multi-platform C++ codebase and communicating clear technical designs to both technical and non-technical stakeholders.
Location: Brno, Prague, England
Workplace: Hybrid
Employment Type: Full time
Job Function: Solutions Engineering & Sales Engineering
Seniority: Mid level

Key Responsibilities

  • •Advance, modify, and optimize Unreal Engine 5’s stock rendering pipeline to meet performance and artistic demands.
  • •Collaborate with Lighting, Environment Art, and Tech Art/Shaders teams to bridge overlaps and eliminate pipeline bottlenecks.
  • •Research, develop, implement, and debug photorealistic graphics techniques for characters and large environments.
  • •Draft and deliver clear technical designs tailored to both technical and non-technical audiences.
  • •Identify rendering pipeline risks and generate solutions while improving a large multi-platform codebase using C++ and modern graphics APIs.

Key Requirements

  • •Significant experience in computer games engineering focused on real-time computer graphics, shaders, and engine development.
  • •Advanced C++ knowledge and multi-threaded programming techniques.
  • •Strong understanding of modern real-time rendering techniques, 3D math, and linear algebra.
  • •English proficiency with strong communication and collaboration skills.
  • •Bachelor’s degree in Computer Science/Engineering (or equivalent professional work experience).
Experience:Computer gamesReal-time graphicsShadersEngine developmentAAA games
Education:Bachelor's in Computer Science, Engineering
Skills:CollaborationCommunicationProblem-solving
Languages:English
Tech Stack:Unreal Engine 5C++ShadersReal-time rendering3D mathLinear algebraMulti-threaded programmingModern graphics APIsRenderDocPIX

Company Brief

2K
2K is a video game publisher and developer known for sports, action, and strategy franchises such as NBA 2K, WWE 2K, Borderlands, and Sid Meier’s Civilization. It operates as a major label within Take-Two Interactive.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Established Company
Headquarters: Novato, United States
Founded: 2005
WebsiteLinkedIn