Staff Quality Engineering Lead, Gaming AI

Unity Software
Mountain View, California
Workplace: OnsiteFull timeUSD 192,600 - 317,800 annuallyFunction: Quality & Regulatory (Non-Software)Skills: ["Lead through influence","Strong ownership","Written communication","Verbal communication","Stakeholder alignment"]

Own the quality strategy for Gaming AI and define release criteria across AI authoring systems. Build AI-native quality systems including AI-assisted code review, automated remediation, change-aware test selection, and end-to-end feature tests. Lead non-deterministic evaluation using LLM-as-judge/rubrics, calibrate against human judgment, and measure correctness alongside latency, cost, and run consistency. Turn defects into actionable intelligence and shift quality upstream through standards adoption.

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FursaFursa
Unity Software
Unity Software
3 days ago

Staff Quality Engineering Lead, Gaming AI

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 5 hours agoStatus: Live

Job Summary

Own the quality strategy for Gaming AI and define release criteria across AI authoring systems. Build AI-native quality systems including AI-assisted code review, automated remediation, change-aware test selection, and end-to-end feature tests. Lead non-deterministic evaluation using LLM-as-judge/rubrics, calibrate against human judgment, and measure correctness alongside latency, cost, and run consistency. Turn defects into actionable intelligence and shift quality upstream through standards adoption.
Location: Mountain View, California
Workplace: Onsite
Employment Type: Full time
Job Function: Quality & Regulatory (Non-Software)

Key Responsibilities

  • •Own the quality strategy for Gaming AI and define quality bar, standards, and release criteria across frontend, backend, and dependent systems.
  • •Build AI-native quality systems including AI-assisted code review/remediation, automated unit test generation, and end-to-end feature testing that tracks changing requirements.
  • •Solve evaluation for non-deterministic outputs using AI-as-a-judge methodology (rubrics, multi-run sampling, multi-judge agreement, calibration against human judgment) while measuring correctness, latency, cost, and consistency.
  • •Build the measurement chain connecting individual generation quality to creator outcomes (faster, lower-cost shipping and better games for players).
  • •Turn defects into intelligence via triage, deduplication, prioritization, regression attribution, and quality metrics leadership visibility; embed quality upstream and hold the release decision under time-to-market pressure.

Pay and Benefits

Salary: USD 192,600 - 317,800 annually
Perks:Health InsuranceLife InsuranceDisability InsuranceRetirementPensionPaid LeaveCommuter BenefitsLearning Budget

Key Requirements

  • •Extensive experience in software quality engineering, SDET, or quality leadership with recent ownership of the quality bar for a multi-team organization.
  • •Build quality systems (frameworks, platforms, processes, tooling) that other teams adopt, not just execute test plans.
  • •Daily hands-on use of AI/agent tooling in the software development lifecycle (AI-assisted code review, test generation, agentic workflows).
  • •Design evaluation methodology for non-deterministic systems (LLM-as-judge, rubric design, multi-run agreement, calibration against human judgment, stats for signal vs noise).
  • •Depth in test automation architecture across the pyramid and experience managing CI/CD quality gates, test impact analysis/selection, and flaky tests.
Experience:GamingAISDETSoftware qualityTest automation
Skills:Lead through influenceStrong ownershipWritten communicationVerbal communicationStakeholder alignment
Languages:English
Tech Stack:AIAgent toolingAI-assisted code reviewTest generationLLM-as-judgeRubricsUnit testsIntegration testsEnd-to-end testsCI/CDTest impact analysisTest selectionAzureGoogle CloudC#.NETPythonStatisticsFlaky testsLoad testing

Company Brief

Unity Software
Develops the Unity real-time 3D development platform used to create, operate, and monetize interactive experiences and games across mobile, console, PC, and AR/VR platforms. Serves developers, studios, and enterprises worldwide.
Industry: Developer Tools
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: San Francisco, United States
Founded: 2004
Glassdoor
Glassdoor: 3.8
WebsiteLinkedIn