Senior Compiler Engineer Infrastructure

NVIDIA
Santa Clara, Austin, Redmond
Full timeUSD 152,000 - 241,500 annuallyFunction: Solutions Engineering & Sales EngineeringExperience: 3+ yearsSkills: ["Communication","Documentation","Collaboration","Refactoring","Maintainability"]

Join the Compute Compiler Team to align NVIDIA’s downstream compiler codebases with open-source projects like LLVM, Clang, and MLIR. You’ll design and build infrastructure, tooling, and developer workflows that improve productivity, correctness, and maintainability—covering automation for rebasing, patch management, validation, and large-scale refactoring. Work across teams and CI/testing infrastructure globally, and explore AI-assisted developer workflows to improve engineering velocity.

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FursaFursa
NVIDIA
NVIDIA
2 days ago

Senior Compiler Engineer Infrastructure

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Source: Company careers pageValidated by: Fursa AI
Last checked: 22 hours agoStatus: Live
Reposted: similar role first listed 3 months ago

Job Summary

Join the Compute Compiler Team to align NVIDIA’s downstream compiler codebases with open-source projects like LLVM, Clang, and MLIR. You’ll design and build infrastructure, tooling, and developer workflows that improve productivity, correctness, and maintainability—covering automation for rebasing, patch management, validation, and large-scale refactoring. Work across teams and CI/testing infrastructure globally, and explore AI-assisted developer workflows to improve engineering velocity.
Location: Santa Clara, Austin, Redmond
Employment Type: Full time
Job Function: Solutions Engineering & Sales Engineering
Seniority: Sr. Manager level

Key Responsibilities

  • •Reconcile and synchronize downstream compiler codebases with open-source repositories, including restructuring, refactoring, and upstreaming internal changes where appropriate.
  • •Lead efforts to restructure, merge, or retire internal code to reduce divergence from upstream open-source projects.
  • •Design and build infrastructure, tooling, and developer workflows that improve productivity, correctness, and maintainability for internal compiler engineers.
  • •Develop automation and developer tools for rebasing, patch management, validation, and large-scale refactoring.
  • •Serve as a technical bridge between internal compiler development and open-source ecosystems, partnering with compiler developers and CI/test infrastructure teams to ensure changes scale globally.

Pay and Benefits

Salary: USD 152,000 - 241,500 annually
Perks:EquityBenefits

Key Requirements

  • •B.S., M.S., or Ph.D. in Computer Science, Computer Engineering, or related field (or equivalent experience).
  • •Experience with open-source compiler frameworks.
  • •Excellent hands-on C++ programming skills.
  • •3+ years experience working with large-scale, long-lived codebases, including refactoring and restructuring efforts.
  • •Solid understanding of compiler internals, including IRs, passes, build systems, and toolchains.
Experience:3+ yearsOpen-sourceCompiler developmentGPU programming
Education:
Skills:CommunicationDocumentationCollaborationRefactoringMaintainability
Tech Stack:C++LLVMClangMLIRAI-assisted workflowsCUDAGPU programmingML frameworksDeep learningSource controlCITestingRebasingPatch management

Company Brief

NVIDIA
Designs and manufactures GPUs, AI accelerators, and system-on-chip products for gaming, data centers, professional visualization, and automotive markets, enabling advanced graphics, AI, and high-performance computing solutions worldwide.
Industry: Electronics Manufacturing
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: Santa Clara, United States
Founded: 1993
Glassdoor
Glassdoor: 4.3
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