Senior Character Artist

2K
Burnaby
Workplace: OnsiteFull timeFunction: Solutions Engineering & Sales EngineeringExperience: 5+ yearsSkills: ["Communication","Self-starter","Independent","Collaboration","Attention to detail"]

Collaborate with art leadership to define visual targets and deliver authentic, industry-leading character assets. Build high-quality digital sculpts, textures, and groom hair, assembling assets for real-time use in Unreal Engine 5. Work cross-functionally with animators, artists, and technical artists to ensure assets perform and enable an excellent player experience, including procedural grooming with XGen/Ornatrix and optimized hair cards.

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FursaFursa
2K
2K
1 day ago

Senior Character Artist

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 22 hours agoStatus: Live

Job Summary

Collaborate with art leadership to define visual targets and deliver authentic, industry-leading character assets. Build high-quality digital sculpts, textures, and groom hair, assembling assets for real-time use in Unreal Engine 5. Work cross-functionally with animators, artists, and technical artists to ensure assets perform and enable an excellent player experience, including procedural grooming with XGen/Ornatrix and optimized hair cards.
Location: Burnaby
Workplace: Onsite
Employment Type: Full time
Job Function: Solutions Engineering & Sales Engineering
Seniority: Mid level

Key Responsibilities

  • •Collaborate with leadership to establish visual targets and drive high-quality character asset creation.
  • •Build high-quality digital sculpts, textures, and groom hair for real-time use.
  • •Work with animators, artists, and technical artists to ensure assets work well and support player experience.
  • •Create industry-leading grooms using XGen/Ornatrix and optimized hair cards for real-time rendering.
  • •Assemble character assets for use in the game engine and follow development of character creation pipelines.

Key Requirements

  • •5+ years of experience in the games, film, or animation industry.
  • •Shipped at least 1 AAA title.
  • •Ability to build believable groom hair using XGen and/or Ornatrix.
  • •Knowledge of Maya, Unreal Engine, Substance Painter/Designer, PBR workflow, ZBrush, Marvelous Designer, and Photoshop.
  • •Proven understanding of human anatomy, clothing construction, and blendshapes/facial animation.
Experience:5+ yearsGamesFilmAnimationAAA titles
Skills:CommunicationSelf-starterIndependentCollaborationAttention to detail
Languages:English
Tech Stack:Unreal Engine 5Unreal EngineXGenOrnatrixMayaSubstance PainterSubstance DesignerPBR workflowZBrushMarvelous DesignerPhotoshop3D scanned assetsBlendshapesFacial animationHair cards

Company Brief

2K
2K is a video game publisher and developer known for sports, action, and strategy franchises such as NBA 2K, WWE 2K, Borderlands, and Sid Meier’s Civilization. It operates as a major label within Take-Two Interactive.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Established Company
Headquarters: Novato, United States
Founded: 2005
WebsiteLinkedIn