Level Designer - Puzzle Games
Voodoo
Paris
Workplace: HybridFull timeFunction: Design (Product/UX/UI/Visual)Experience: 2+ yearsSkills: ["Communication","Analytical","Teamwork","Problem-solving","Data-driven design"]A Level Designer in a newly established internal Puzzle Studio, you’ll design, test, and refine engaging levels and game mechanics for mobile hybrid-casual puzzle titles. Collaborating with engineers and artists, you’ll run A/B tests, analyze player data, balance difficulty, and help steer the product roadmap toward a market-ready title from a Paris-based hub.

