Senior Level Designer
Montreal
Workplace: OnsiteFull timeFunction: Design (Product/UX/UI/Visual)Experience: 5+ yearsSkills: ["Collaboration","Communication","Problem-solving","Mentoring","Documentation"]Create gameplay content and block out world geometry for BioShock in a narrative, systems-driven experience. Use Blueprint scripting to implement scripted and systemic gameplay across the game world, collaborating closely with world architects and multidisciplinary teams. Lead cross-disciplinary sequences from conception to completion, and mentor junior designers. Partner across design, art, engineering, animation, and audio teams to deliver a world-class AAA experience.

