Senior Designer

Take-Two Interactive
Massachusetts
Workplace: RemoteFull timeUSD 107,100 - 158,520 annuallyFunction: Design (Product/UX/UI/Visual)Experience: 10+ yearsSkills: ["Communication","Collaboration","Interpersonal","Organizational","Problem-solving"]

Lead the design and prototyping of one or more core gameplay systems for Judas, coordinating with interdisciplinary teams to implement, balance, and tune features through final polish. Deconstruct high-level gameplay systems into technical, systemic details and documentation, authoring specifications and implementation guides. Collaborate with level design to incorporate systems and maintain global balance, iterating based on feedback from design leads, QA, and playtesting.

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FursaFursa
Take-Two Interactive
Take-Two Interactive
3 days ago

Senior Designer

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Source: Company careers pageValidated by: Fursa AI
Last checked: 7 hours agoStatus: Live

Job Summary

Lead the design and prototyping of one or more core gameplay systems for Judas, coordinating with interdisciplinary teams to implement, balance, and tune features through final polish. Deconstruct high-level gameplay systems into technical, systemic details and documentation, authoring specifications and implementation guides. Collaborate with level design to incorporate systems and maintain global balance, iterating based on feedback from design leads, QA, and playtesting.
Location: Massachusetts
Workplace: Remote
Employment Type: Full time
Job Function: Design (Product/UX/UI/Visual)
Seniority: Mid level

Key Responsibilities

  • •Own the design, prototyping, and evolution of one or more core gameplay systems, including player mechanics, world simulation, and/or AI.
  • •Lead and collaborate with interdisciplinary sub-teams to implement and balance gameplay features from initial design through final polish.
  • •Author, revise, and provide feedback on internal design documentation such as feature specifications and implementation guides.
  • •Collaborate with the design team to integrate systems into level gameplay and maintain balance across multiple gameplay systems.
  • •Iterate and tune gameplay features based on feedback from design leads, QA, and playtesting.

Pay and Benefits

Salary: USD 107,100 - 158,520 annually

Key Requirements

  • •10+ years of design experience on PC or console games in a systems design capacity.
  • •Experience across the full production cycle, from concepting through ship.
  • •Strong design/scripting skills with Unreal 4 experience preferred.
  • •Ability to work independently to diagnose and solve problems and deliver to deadlines.
  • •Familiarity with highly systemic games with procedural elements.
Experience:10+ yearsPC gamesConsole games
Skills:CommunicationCollaborationInterpersonalOrganizationalProblem-solving
Languages:English
Tech Stack:Unreal 4Perforce

Company Brief

Take-Two Interactive
Develops and publishes interactive entertainment software, including major video game franchises for console, PC, and mobile platforms. The company operates through labels such as Rockstar Games, 2K, and Zynga.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: New York City, United States
Founded: 1993
WebsiteLinkedIn