Level Designer - High Moon Studios (Temporary)

Activision Blizzard
United States
Workplace: OnsiteFull timeUSD 30.47 - 56.35 hourlyFunction: OtherSkills: ["Collaboration","Communication","Problem solving"]

Design and iterate player-first level content for AAA Call of Duty experiences as part of the Campaign Design team. Collaborate across designers, artists, engineers, and producers to deliver world-class gameplay spaces, create and maintain design documentation, and use scripting tools to prototype and polish mechanics. Lead by example through clear communication, actionable feedback from play builds, and advocacy for streamlined tools and processes.

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Activision Blizzard
Activision Blizzard
2 days ago

Level Designer - High Moon Studios (Temporary)

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 4 hours agoStatus: Live

Job Summary

Design and iterate player-first level content for AAA Call of Duty experiences as part of the Campaign Design team. Collaborate across designers, artists, engineers, and producers to deliver world-class gameplay spaces, create and maintain design documentation, and use scripting tools to prototype and polish mechanics. Lead by example through clear communication, actionable feedback from play builds, and advocacy for streamlined tools and processes.
Location: United States
Workplace: Onsite
Employment Type: Full time · 12 months
Seniority: Mid level

Key Responsibilities

  • •Collaborate with designers, animators, artists, engineers, and producers to deliver immersive, engaging levels
  • •Independently execute direction and incorporate feedback into actionable improvements
  • •Create, review, and maintain design documents and systems specifications focused on player experience
  • •Use scripting tools to create, iterate, and polish game content including spatial geometry, combat encounters, and game mechanics
  • •Play in-progress builds and provide concise, prioritized feedback while partnering with user-testing teams

Pay and Benefits

Salary: USD 30.47 - 56.35 hourly
Schedule:4-Day Week
Perks:Health InsuranceDentalVision401kPaid LeaveParental LeaveGym Membership

Key Requirements

  • •5+ years of professional Level Design experience
  • •Shipped at least two games in Level or Game Design roles
  • •Solid gameplay design understanding with the ability to discuss vision, structure, implementation, and expected results
  • •Professional programming/scripting experience in languages such as C#, Python, or Lua
  • •Ability to write high- and low-level documentation and clearly communicate design intent
Experience:Game developmentAAA gamesCall of Duty
Skills:CollaborationCommunicationProblem solving
Tech Stack:C#PythonLuaPowerPointWordExcelVisioPhotoshopIllustrator

Company Brief

Activision Blizzard
Develops and publishes interactive entertainment content, including video games and connected gaming experiences across console, PC, and mobile platforms. The company is known for major franchises such as Call of Duty, World of Warcraft, Candy Crush, and Diablo.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Growth: Established Company
Headquarters: Santa Monica, United States
Founded: 2008
WebsiteLinkedIn