Level Designer - High Moon Studios (Temporary)
United States
Workplace: OnsiteFull timeUSD 30.47 - 56.35 hourlyFunction: OtherSkills: ["Collaboration","Communication","Problem solving"]Design and iterate player-first level content for AAA Call of Duty experiences as part of the Campaign Design team. Collaborate across designers, artists, engineers, and producers to deliver world-class gameplay spaces, create and maintain design documentation, and use scripting tools to prototype and polish mechanics. Lead by example through clear communication, actionable feedback from play builds, and advocacy for streamlined tools and processes.
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