Game Designer

2K
Burnaby
Workplace: HybridFull timeCAD 62,800 - 92,920 annuallyFunction: Design (Product/UX/UI/Visual)Experience: 3-5 yearsSkills: ["Analytical thinking","Communication","Collaboration","Player-first mindset","Adaptability"]

Design and help implement core gameplay systems for a player-first sports experience, including progression, economy, rewards, stats, and game modes. Balance and tune gameplay loops and in-game currencies using feedback, metrics, and playtests, and analyze systemic outcomes to maintain a healthy game economy. Partner with engineers, artists, and other designers to prototype, iterate, document, and champion systemic, player-driven gameplay.

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FursaFursa
2K
2K
1 week ago

Game Designer

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 5 hours agoStatus: Live

Job Summary

Design and help implement core gameplay systems for a player-first sports experience, including progression, economy, rewards, stats, and game modes. Balance and tune gameplay loops and in-game currencies using feedback, metrics, and playtests, and analyze systemic outcomes to maintain a healthy game economy. Partner with engineers, artists, and other designers to prototype, iterate, document, and champion systemic, player-driven gameplay.
Location: Burnaby
Workplace: Hybrid
Employment Type: Full time
Job Function: Design (Product/UX/UI/Visual)
Seniority: Mid level

Key Responsibilities

  • •Design core gameplay systems including progression, economy, rewards, player stats, and game modes.
  • •Translate high-level goals into clear, scalable gameplay systems and take discrete systems from concept to implementation.
  • •Balance and tune gameplay loops and in-game currencies using feedback, metrics, and playtest results.
  • •Partner with cross-functional teams (engineers, artists, and designers) to prototype, implement, iterate, and ensure clean system integration across gameplay/UI/content pipelines.
  • •Create and maintain documentation (system logic, flows, tuning guidelines) and present designs in team reviews.

Pay and Benefits

Salary: CAD 62,800 - 92,920 annually

Key Requirements

  • •3–5 years of experience in game design with a focus on systems design.
  • •Experience designing and tuning gameplay systems such as progression, stats, or in-game economies.
  • •Solid understanding of balancing principles, player motivations, and systemic interactions.
  • •Strong analytical thinking, communication, and collaboration skills.
  • •Comfortable working with spreadsheets and using design tools to document and balance systems.
Experience:3-5 yearsSports gamesGame designSystems gameplay
Skills:Analytical thinkingCommunicationCollaborationPlayer-first mindsetAdaptability
Languages:English
Tech Stack:SpreadsheetsUnreal BlueprintUnityTelemetryKPI

Company Brief

2K
2K is a video game publisher and developer known for sports, action, and strategy franchises such as NBA 2K, WWE 2K, Borderlands, and Sid Meier’s Civilization. It operates as a major label within Take-Two Interactive.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Established Company
Headquarters: Novato, United States
Founded: 2005
WebsiteLinkedIn