Interaction and Motion designer

HP
Bengaluru
Workplace: OnsiteFull timeFunction: Design (Product/UX/UI/Visual)Experience: 5+ yearsEducation: bachelorsSkills: ["Design judgment","Communication","Presentation","Attention to detail","Customer centricity"]

Shape how an OS feels through interaction design and motion/micro-animation. Define “delight” and translate it into moment-to-moment behaviors like transitions, feedback, gestures, states, loading, and sensory feedback. Own an interaction design and micro-animation layer, build and evolve a reusable interaction library, prototype with tools like Figma/Principle/ProtoPie/After Effects, and partner with engineering to ensure high-fidelity implementation and performance.

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FursaFursa
HP
HP
5 days ago

Interaction and Motion designer

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Source: Company careers pageValidated by: Fursa AI
Last checked: 8 hours agoStatus: Live

Job Summary

Shape how an OS feels through interaction design and motion/micro-animation. Define “delight” and translate it into moment-to-moment behaviors like transitions, feedback, gestures, states, loading, and sensory feedback. Own an interaction design and micro-animation layer, build and evolve a reusable interaction library, prototype with tools like Figma/Principle/ProtoPie/After Effects, and partner with engineering to ensure high-fidelity implementation and performance.
Location: Bengaluru
Workplace: Onsite
Employment Type: Full time
Job Function: Design (Product/UX/UI/Visual)
Seniority: Mid level

Key Responsibilities

  • •Define “delight” and translate it into thoughtful, purposeful interactions across the OS.
  • •Own interaction design and micro-animation including transitions, feedback, gestures, states, loading/success/error, sound, and haptics.
  • •Collaborate with product designers, product managers, engineers, and stakeholders to develop interaction concepts.
  • •Build and maintain an interaction library of reusable patterns, behaviors, motion principles, timing, and transitions.
  • •Prototype interactions, partner with engineering for implementation fidelity, and review/refine for consistency and performance.

Key Requirements

  • •A portfolio demonstrating strong interaction design and motion/micro-animation craft.
  • •Own interaction design for an OS and drive concepts through implementation with engineering.
  • •Strong prototyping skills using interactive/animated prototypes to communicate behavior and feel.
  • •Use motion as a usability tool (hierarchy, feedback, continuity, delight), with good design judgment.
  • •Working knowledge of design systems and creating consistent, reusable, scalable interaction patterns.
Experience:5+ years
Education:Bachelor's
Skills:Design judgmentCommunicationPresentationAttention to detailCustomer centricity
Certifications:Certified User Experience Professional (CUXP)
Tech Stack:FigmaPrincipleProtoPieAfter EffectsFramerRiveLottieInVisionCSSAgile

Company Brief

HP
Designs and manufactures personal computers, printers, and related supplies, as well as provides software, services, and solutions for consumers and enterprises worldwide.
Industry: Hardware Devices
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: Palo Alto, United States
Founded: 1939
Glassdoor
Glassdoor: 3.8
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