Lead Technical Artist - Shaders
Brno
Workplace: HybridFull timeFunction: Administration & Executive AssistanceExperience: 7+ yearsSkills: ["Leadership","Mentoring","Cross-discipline collaboration","Technical problem-solving","Quality-focused mindset"]Lead the shader/material direction for AAA projects using Unreal Engine 5. Define visual and technical quality standards, establish a reusable shader/material pipeline, and advance look development through UE5 features like Lumen, Nanite, and virtual texturing. Collaborate with artists, lighting/rendering teams, and engineering to ensure physically accurate surfaces and optimal real-time performance, while mentoring shader/material artists and partnering with external co-development partners.

