Gameplay Engineer

2K
Montreal, California
Workplace: OnsiteFull timeFunction: Software EngineeringExperience: 3+ yearsSkills: ["Communication","Problem-solving","Collaboration","Self-motivation","Ownership"]

Build and deliver player-centric gameplay systems that bring BioShock to life by bridging creative vision and technical execution. Collaborate closely with design, art, engineering, animation, and audio teams to architect and implement gameplay features such as player verbs, camera, and weapons. Work in Unreal 5, adapt existing systems, develop new technology as needed, and proactively identify technical risks and solutions while keeping code quality high.

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
2K
2K
6 months ago

Gameplay Engineer

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 14 hours agoStatus: Live

Job Summary

Build and deliver player-centric gameplay systems that bring BioShock to life by bridging creative vision and technical execution. Collaborate closely with design, art, engineering, animation, and audio teams to architect and implement gameplay features such as player verbs, camera, and weapons. Work in Unreal 5, adapt existing systems, develop new technology as needed, and proactively identify technical risks and solutions while keeping code quality high.
Location: Montreal, California
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Work closely with design and art teams to realize creative ambitions.
  • •Architect and coordinate implementation of new gameplay systems and features (player verbs, camera, weapons, etc.).
  • •Develop and adapt technology within Unreal 5 engine to meet technical and creative goals.
  • •Stay current on game-industry technological developments and advancements.
  • •Identify technical/development risks and generate solutions; partner across disciplines with engineering, animation, and audio.

Key Requirements

  • •3+ years of industry or related experience.
  • •Previous experience contributing to a gameplay engineering team.
  • •Strong 3D math skills with C/C++ experience.
  • •Experience with C/C++ and strong familiarity with object-oriented (OO) design principles.
  • •Commitment to code quality, documentation, and sound testing procedures.
Experience:3+ yearsGame industry
Skills:CommunicationProblem-solvingCollaborationSelf-motivationOwnership
Languages:EnglishFrench
Tech Stack:Unreal 5Unreal EngineC/C++C++CObject-Oriented (OO)

Company Brief

2K
2K is a video game publisher and developer known for sports, action, and strategy franchises such as NBA 2K, WWE 2K, Borderlands, and Sid Meier’s Civilization. It operates as a major label within Take-Two Interactive.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Established Company
Headquarters: Novato, United States
Founded: 2005
WebsiteLinkedIn