Artist, Game Capture, Marketing Creative - Activision

Activision Blizzard
Santa Monica, Los Angeles
Workplace: OnsiteFull timeUSD 30.47 - 56.35 hourlyFunction: Marketing & GrowthExperience: 3-5 yearsSkills: ["Communication","Collaboration","Self-directed","Proactive","Detail-oriented"]

Create high-quality gameplay capture and visual assets for marketing, social, and campaign needs. Lead live gameplay capture from prep through execution, build custom scenes with game engines and editor toolsets, and collaborate on pre-production shot design and shot lists. Capture polished, story-driven footage and stills with strong cinematography fundamentals, troubleshoot capture and build issues, and partner with editors and producers to deliver organized, production-ready assets.

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FursaFursa
Activision Blizzard
Activision Blizzard
3 hours ago

Artist, Game Capture, Marketing Creative - Activision

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 3 hours agoStatus: Live

Job Summary

Create high-quality gameplay capture and visual assets for marketing, social, and campaign needs. Lead live gameplay capture from prep through execution, build custom scenes with game engines and editor toolsets, and collaborate on pre-production shot design and shot lists. Capture polished, story-driven footage and stills with strong cinematography fundamentals, troubleshoot capture and build issues, and partner with editors and producers to deliver organized, production-ready assets.
Location: Santa Monica, Los Angeles
Workplace: Onsite
Employment Type: Full time
Job Function: Marketing & Growth
Seniority: Mid level

Key Responsibilities

  • •Lead and direct live gameplay capture sessions from prep through execution.
  • •Use proprietary development tools, game engines, and editor toolsets to build custom scenes, moments, and cinematic gameplay setups for marketing assets.
  • •Partner with creative leadership in pre-production to develop visual approaches, ideate concepts, and create shot lists aligned to campaign goals.
  • •Capture high-quality gameplay footage and screenshots with strong command of composition, lighting, camera movement, pacing, and visual storytelling.
  • •Troubleshoot technical issues across game builds and capture environments, and collaborate with editors and producers to ensure assets are organized, usable, and production-ready.

Pay and Benefits

Salary: USD 30.47 - 56.35 hourly
Perks:Health InsuranceDentalVision401kPaid HolidaysPaid LeavePaid SickParental LeaveGym MembershipRelocation

Key Requirements

  • •3-5 years of professional game capture experience creating gameplay-driven marketing/promotional assets or real-time cinematics.
  • •Experience leading capture sessions or independently owning capture assignments from planning through final delivery.
  • •Strong understanding of cinematography: composition, lighting, camera movement, framing, and visual storytelling.
  • •Knowledge of game engine animation/camera sequencing tools such as Unreal Sequencer or Unity Cinemachine (or similar systems).
  • •Experience with Adobe Premiere Pro (or other professional video editing software) and strong technical troubleshooting skills.
Experience:3-5 yearsGame productionEntertainmentAgencyReal-time cinematics
Skills:CommunicationCollaborationSelf-directedProactiveDetail-oriented
Tech Stack:Unreal SequencerUnity CinemachineUnrealUnityAdobe Premiere ProBlenderMayaPhotoshop

Company Brief

Activision Blizzard
Develops and publishes interactive entertainment content, including video games and connected gaming experiences across console, PC, and mobile platforms. The company is known for major franchises such as Call of Duty, World of Warcraft, Candy Crush, and Diablo.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Growth: Established Company
Headquarters: Santa Monica, United States
Founded: 2008
WebsiteLinkedIn