Principal Graphics Developer Tools Engineer
NVIDIA
Santa Clara, Austin, Durham, Seattle
Workplace: HybridFull timeUSD 272,000 - 431,250 annuallyFunction: Software EngineeringExperience: 15+ yearsSkills: ["C++","Graphics APIs","DirectX","Vulkan","Metal","GPU","Profilers","Debuggers","SDKs","Ray tracing","Neural rendering","D3D12","GPU architectures","AI","Machine learning"]Lead and shape NVIDIA's next-generation developer tools for graphics by driving vision, architecture, and collaboration across Research, GPU Architecture, Driver, SDK, and Developer Technology teams. Prototype tools, influence product direction, mentor engineers, and engage with external developers and partners to improve how graphics applications are built, debugged, and optimized in an AI-enabled future.

