Game Artist - Cortex’ Studio
Paris
Workplace: RemoteFull timeFunction: Design (Product/UX/UI/Visual)Skills: ["Ownership","Attention to detail","Collaboration","Quality-focused","Prototyping"]Own user experience and visual identity for The Almanac, designing and iterating on intuitive, polished user flows across core gameplay, monetization, onboarding, and progression. Create wireframes, mockups, and interactive prototypes, evolve UI typography/layout and transitions, and prototype-test monetization interfaces (ads and IAP). Partner with developers to ensure seamless implementation, using research, data, and testing to improve player journeys.
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