Senior Software Engineer, Game Engine & World Systems (Autonomy)
Applied Intuition
United States
Workplace: OnsiteFull timeFunction: Software EngineeringExperience: 7+ yearsSkills: ["Collaboration","Mentorship","Technical leadership"]Architect and build the world representation layer for an autonomy stack, owning foundational scene and mapping systems used by sensor fusion and path planning. Design high-performance spatial abstractions using Entity Component Systems and 4D object management, and build computational geometry and world-state pipelines between sensor data and planning. Optimize C++ (C++20) for low latency and real-time throughput while collaborating across sensor, planning, and simulation teams across air, ground, and maritime domains.

