Graphics Engineer, Vulkan
Montreal
Workplace: OnsiteFull timeCAD 89,100 - 133,700 annuallyFunction: Software EngineeringSkills: ["Problem-solving","Proactive","Solution-oriented","Collaboration","Attention to performance"]Build and maintain Unity’s Vulkan renderer, delivering consistent, high-quality graphics across all supported platforms. Optimize CPU and GPU performance metrics like frame time, memory, and hardware efficiency. Help bring up new Vulkan and GPU capabilities as hardware evolves, contribute to cross-platform rendering abstractions, and collaborate with higher-level engine teams through design and code reviews. Debug rendering issues using industry-standard tools.
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