- Programmeur·euse I.A. Senior/AI Programmer

Sony Interactive Entertainment
Montreal
Workplace: OnsiteFull timeFunction: Software EngineeringExperience: 8+ yearsSkills: ["Communication","Problem-solving","Teamwork"]

Senior AI Programmer at Haven Studios (PlayStation Global) responsible for ownership of AI systems and features, ensuring technical quality, clarifying requirements, and driving technical design within a multidisciplinary team in Canada. Identify risks, plan tasks, and implement robust, data-driven architectures with a focus on performance, debugging, and maintaining code quality for a AAA multiplayer game project.

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FursaFursa
Sony Interactive Entertainment
Sony Interactive Entertainment
4 months ago

- Programmeur·euse I.A. Senior/AI Programmer

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 11 hours agoStatus: Live

Job Summary

Senior AI Programmer at Haven Studios (PlayStation Global) responsible for ownership of AI systems and features, ensuring technical quality, clarifying requirements, and driving technical design within a multidisciplinary team in Canada. Identify risks, plan tasks, and implement robust, data-driven architectures with a focus on performance, debugging, and maintaining code quality for a AAA multiplayer game project.
Location: Montreal
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering
Seniority: Sr. Manager level

Key Responsibilities

  • •Deliver high-quality AI systems and features that meet design and technical requirements.
  • •Optimize and debug AI code to ensure performance and technical quality.
  • •Promote and follow programming best practices, building sustainable, performant, and maintainable technologies and code.
  • •Assist with technical design documents, requirements clarification, tasks definition and peer code reviews.
  • •Plan work effectively and provide realistic updates on progress to managers.

Key Requirements

  • •8+ years of experience in related jobs, with strong understanding of game engine architectures
  • •Strong knowledge of C++ and software design with data-driven architectural patterns
  • •Experience with optimization, multithreading, and network replication
  • •Good understanding of client-server programming and formalism languages such as FSM, Statecharts or Behavior Tree
  • •Ability to plan work, define tasks, and provide realistic progress updates to management
Experience:8+ yearsGamingVideo gamesAAA multiplayer
Skills:CommunicationProblem-solvingTeamwork
Languages:EnglishFrench
Tech Stack:C++Unreal EngineFSMStatechartsBehavior TreeMultithreadingNetwork replicationClient-server programming

Company Brief

Sony Interactive Entertainment
Develops and publishes PlayStation hardware, software, and digital services, operating the PlayStation platform and ecosystem for gaming, entertainment, and network services worldwide.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: San Mateo, United States
Founded: 1993
WebsiteLinkedIn