Technical Artist (Project Based)
Guadalajara
Workplace: RemoteContractFunction: Solutions Engineering & Sales EngineeringExperience: 5+ yearsSkills: ["Communication","Collaboration","Problem-solving"]Experienced Technical Artist bridging art and engineering for a game project. You’ll develop hand‑drawn/stylized shaders, build asset pipelines (Maya/Blender to Unreal), enforce performance budgets, oversee rigging and retargeting for expressive animation, and craft performant VFX and lighting while documenting workflows for non-technical artists.
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