D&E - Optical Proximity Correction Software Engineer - Hsinchu
ASML
Taiwan
Workplace: OnsiteFull timeFunction: Software EngineeringSkills: ["C","C++","Lua","OPC","Lithography","Algorithms"]Develop algorithms for large-scale parallel lithography computational systems and collaborate with customers to develop and troubleshoot OPC recipes. Write and debug C/C++ and Lua programs, communicate with customer R&D, and respond quickly to urgent requests while operating in a restricted environment. This role requires access to controlled technology and legal authorization prior to start.

