Senior Cinematic Animator (CONTRACT)

Sony Interactive Entertainment
California
Workplace: RemoteContractUSD 76.92 - 86 hourlyFunction: Creative Production (Video/Audio/Photo)Skills: ["Communication","Collaboration","Time management","Incorporating feedback","Presenting work"]

Create high-quality in-game cinematics by translating scripts into scene layouts and implementing final animation in the game engine. Use both motion-capture and hand-key techniques, refine body and facial performances, and align work with cinematic style, performance standards, and schedules. Partner with Animation Directors, Lead Animators, and other teams to ensure seamless integration, track progress in tools like Jira/Flow, and incorporate feedback to deliver timely results.

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Sony Interactive Entertainment
Sony Interactive Entertainment
4 days ago

Senior Cinematic Animator (CONTRACT)

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 9 hours agoStatus: Live

Job Summary

Create high-quality in-game cinematics by translating scripts into scene layouts and implementing final animation in the game engine. Use both motion-capture and hand-key techniques, refine body and facial performances, and align work with cinematic style, performance standards, and schedules. Partner with Animation Directors, Lead Animators, and other teams to ensure seamless integration, track progress in tools like Jira/Flow, and incorporate feedback to deliver timely results.
Location: California
Workplace: Remote
Employment Type: Contract · Permanent
Job Function: Creative Production (Video/Audio/Photo)
Seniority: Mid level

Key Responsibilities

  • •Develop and implement high-quality in-game cinematic animation content from script interpretation and scene layout through final game-engine implementation.
  • •Collaborate with Animation Directors and Lead Animators to design cinematics aligned to the game’s visual and cinematography standards.
  • •Maintain and contribute to cinematic performance standards and work with other departments to integrate cinematics into the game engine.
  • •Refine character body and facial performances to produce lifelike, engaging scenes.
  • •Track progress and manage workload using project management tools (Jira and Flow), communicating updates and potential roadblocks.

Pay and Benefits

Salary: USD 76.92 - 86 hourly
Perks:Health InsuranceDentalVision

Key Requirements

  • •Be able to develop high-quality cinematic animation content using motion capture and hand-key techniques, aligned with schedule and performance benchmarks.
  • •Collaborate with Animation Directors and Lead Animators to create cinematics that match the game’s vision and cinematography style.
  • •Have strong animation and camera principles for realistic, immersive cinematic experiences.
  • •Demonstrate advanced knowledge of Maya, and knowledge of Microsoft Office Suite; MotionBuilder and Adobe Premiere are a plus.
  • •Be authorized to work in the United States for this position.
Skills:CommunicationCollaborationTime managementIncorporating feedbackPresenting work
Languages:English
Tech Stack:MayaMotionBuilderAdobe PremiereMicrosoft Office SuiteJiraFlowGame engineMotion captureState machine

Eligibility

Work Authorization:Authorization required. Sponsorship not provided.

Company Brief

Sony Interactive Entertainment
Develops and publishes PlayStation hardware, software, and digital services, operating the PlayStation platform and ecosystem for gaming, entertainment, and network services worldwide.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: San Mateo, United States
Founded: 1993
WebsiteLinkedIn