Lead VFX Artist - Raven - Middleton, WI

Activision Blizzard
United States
Workplace: OnsiteFull timeUSD 99,200 - 183,520 annuallyFunction: Administration & Executive AssistanceExperience: 8+ yearsSkills: ["Communication","Collaboration","Problem-solving","Mentorship","Leadership"]

Lead VFX development for Raven Software’s Call of Duty franchise, partnering across disciplines to deliver AAA-quality visual effects. You’ll guide and mentor a world-class VFX team, work with the Art Director on ambience and gameplay/cinematic visuals, prototype VFX systems and improve workflows, and drive VFX R&D. Collaborate with artists, designers, programmers, and Production to plan milestones, manage risks, and maintain performance and quality at scale.

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
Activision Blizzard
Activision Blizzard
4 days ago

Lead VFX Artist - Raven - Middleton, WI

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 17 hours agoStatus: Live

Job Summary

Lead VFX development for Raven Software’s Call of Duty franchise, partnering across disciplines to deliver AAA-quality visual effects. You’ll guide and mentor a world-class VFX team, work with the Art Director on ambience and gameplay/cinematic visuals, prototype VFX systems and improve workflows, and drive VFX R&D. Collaborate with artists, designers, programmers, and Production to plan milestones, manage risks, and maintain performance and quality at scale.
Location: United States
Workplace: Onsite
Employment Type: Full time
Job Function: Administration & Executive Assistance
Seniority: Manager level

Key Responsibilities

  • •Work closely with the Art Director to bring ambience, life, and drama to environments, gameplay, and cinematics.
  • •Lead a VFX team to craft and implement compelling particle effects and systems that communicate essential game information.
  • •Drive visual and technical quality to deliver cutting-edge, AAA-worthy VFX.
  • •Prototype VFX systems, particle materials, and improve workflows to achieve the desired tone and gameplay needs.
  • •Spearhead VFX R&D efforts and partner across disciplines to champion best practices, visual targets, and day-to-day execution and feedback.

Pay and Benefits

Salary: USD 99,200 - 183,520 annually
Schedule:4-Day Week
Perks:Health InsuranceDentalVision401kPaid Leave

Key Requirements

  • •8+ years of visual effects experience, including 2+ years in a Lead role, in real-time game development or equivalent film/television experience.
  • •Expert experience with game development engines and particle effects tools (Unreal, Unity, or equivalent proprietary engines).
  • •Strong experience with relevant 2D and 3D software (Photoshop, After Effects, Maya, Max, Houdini, Substance Designer, EmberGen, or similar tools).
  • •Strong understanding of rigid body and fluid simulations, post-processing, and shader development for visual effects.
  • •Excellent communication, collaboration, and problem-solving skills, with the ability to lead and mentor artists.
Experience:8+ yearsReal-time game developmentFilm/televisionAAA games
Skills:CommunicationCollaborationProblem-solvingMentorshipLeadership
Tech Stack:UnrealUnityPhotoshopAfter EffectsMayaMaxHoudiniSubstance DesignerEmberGenParticle effectsShader developmentPost-processing2D software3D software

Company Brief

Activision Blizzard
Develops and publishes interactive entertainment content, including video games and connected gaming experiences across console, PC, and mobile platforms. The company is known for major franchises such as Call of Duty, World of Warcraft, Candy Crush, and Diablo.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Growth: Established Company
Headquarters: Santa Monica, United States
Founded: 2008
WebsiteLinkedIn