Game Developer - Puzzle Games

Voodoo
Istanbul
Workplace: HybridFull timeFunction: Software EngineeringExperience: 3+ yearsSkills: ["Critical thinking","Problem-solving","Communication","Teamwork","Attention to detail"]

Build and evolve a new Puzzle Games prototype within an internal studio at Voodoo. You’ll implement gameplay logic and systems in C# with Unity, adapt features in an existing codebase, and improve stability, performance, and delivery quality. Partner with Unity developers, artists, and cross-functional experts (product, monetization, data) while guiding others through architecture decisions and troubleshooting.

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
Voodoo
Voodoo
11 hours ago

Game Developer - Puzzle Games

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 6 hours agoStatus: Live

Job Summary

Build and evolve a new Puzzle Games prototype within an internal studio at Voodoo. You’ll implement gameplay logic and systems in C# with Unity, adapt features in an existing codebase, and improve stability, performance, and delivery quality. Partner with Unity developers, artists, and cross-functional experts (product, monetization, data) while guiding others through architecture decisions and troubleshooting.
Location: Istanbul
Workplace: Hybrid
Employment Type: Full time
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Work closely with small teams of Unity developers and artists to develop puzzle game features.
  • •Implement game logic and systems in C# using Unity.
  • •Adapt and enhance functionality, stability, and performance within an existing codebase.
  • •Provide guidance and share expertise with the team.
  • •Ensure timely delivery of high-quality results through strong troubleshooting and performance optimization.

Key Requirements

  • •Advanced Unity knowledge (3+ years), including scripting in C# and working with UI systems, animations, and particle systems.
  • •Experience as a primary contributor to game architecture and feature development across several casual games.
  • •A strong problem-solving mindset with critical thinking to identify and resolve workflow/process issues.
  • •Ability to identify performance bottlenecks and optimize memory management, frame-rate stability, and load times.
  • •Experience with the game production process; exposure to analytics-driven development and A/B testing in live games is a plus.
Experience:3+ yearsCasual games
Skills:Critical thinkingProblem-solvingCommunicationTeamworkAttention to detail
Languages:English
Tech Stack:UnityC#UI systemsAnimationParticle systemsAnalyticsA/B testing

Company Brief

Voodoo
Develops and publishes hyper-casual mobile games and gaming platforms, focusing on viral, easy-to-play titles and data-driven optimization to reach global audiences across iOS and Android.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Scaleup
Headquarters: Paris, France
Founded: 2013
WebsiteLinkedIn