Senior Technical Artist (Rigger) NBA 2K
United States
Workplace: OnsiteTemporaryUSD 54 - 75 hourlyFunction: Solutions Engineering & Sales EngineeringSkills: ["Problem-solving","Collaboration","Debugging","Documentation"]Work with the NBA Tech Art team to improve and maintain in-game character rigs. Update deformation and anatomy accuracy, build math node networks for body and face rigs, and implement blendshapes and corrective shapes. Create clean skinweight/blendweight maps, write Python tools to automate rigging and procedural setups, and debug rig-related issues across art tools and the game. Collaborate with artists and engineers to scale workflows and pipelines.
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