Sr. Mission Software Engineer - Undersea Reconnaissance & Strike

Anduril
Boston
Workplace: OnsiteFull timeUSD 191,000 - 253,000 annuallyFunction: Software EngineeringSkills: ["Debugging","Problem-solving","Communication","Systems thinking","Root cause analysis"]

Debug and fix field-reported anomalies in autonomous maritime vehicles by reproducing issues from recorded sensor/mission data, reconstructing system state with existing metrics/logs, and validating fixes in simulation (and hardware-in-the-loop where needed). Ship real fixes through CI and versioned rollouts, clearly documenting root cause and learnings. Work close to hardware and sensors, building cross-subsystem fluency and partnering with owning teams to drive lasting changes.

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Anduril
Anduril
1 day ago

Sr. Mission Software Engineer - Undersea Reconnaissance & Strike

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 4 hours agoStatus: Live

Job Summary

Debug and fix field-reported anomalies in autonomous maritime vehicles by reproducing issues from recorded sensor/mission data, reconstructing system state with existing metrics/logs, and validating fixes in simulation (and hardware-in-the-loop where needed). Ship real fixes through CI and versioned rollouts, clearly documenting root cause and learnings. Work close to hardware and sensors, building cross-subsystem fluency and partnering with owning teams to drive lasting changes.
Location: Boston
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Take field-reported anomalies and determine the actual subsystem involved.
  • •Reproduce issues using replayed/recorded sensor and mission data and visualization tooling.
  • •Reconstruct system state at failure time using existing metrics and centralized logs.
  • •Confirm fixes in simulation first, using hardware-in-the-loop when needed.
  • •Write and ship fixes through CI with tests and normal versioned rollout, documenting root cause and fixes and updating the team/runbook.
Travel: Medium travel

Pay and Benefits

Salary: USD 191,000 - 253,000 annually
Equity and Bonus:Equity

Key Requirements

  • •Debug real code you didn’t write under time pressure with incomplete information.
  • •Be comfortable working in at least two of Rust, modern C++, Python, or Go to read and fix bugs.
  • •Use systems debugging skills: pull logs/metrics, reconstruct system state, and reproduce offline from recorded data.
  • •Have exposure to observability tooling such as Prometheus/Grafana-class metrics and Loki/ELK-class logs.
  • •Demonstrate Linux and systems fluency, plus the ability to write clear postmortems/root-cause without padding.
Experience:Defense technologyAutonomyRoboticsMaritimeEmbedded systems
Skills:DebuggingProblem-solvingCommunicationSystems thinkingRoot cause analysis
Languages:English
Tech Stack:RustC++PythonGoPrometheusGrafanaLokiELKLinuxNixOSCI/CDVersioned rolloutHardware-in-the-loopSimulation-in-the-loopSonarRadarLidar

Company Brief

Anduril
Designs and builds advanced defense systems combining autonomous aircraft, sensors, and AI-driven software for military and national security applications, focused on modernizing battlefield capabilities and distributed sensing.
Industry: Defense Technology
Company Size: Enterprise (1,001+ employees)
Growth: Scaleup
Valuation: Unicorn (USD 1B+)
Funding: Series E+
Headquarters: Costa Mesa, United States
Founded: 2017
WebsiteLinkedIn