Senior AI Designer

Activision Blizzard
Warsaw
Full timeFunction: Software EngineeringExperience: 3+ yearsSkills: ["Collaboration","Problem solving","Organization","Self-critique","Communication"]

Design and implement non-playable character (NPC) combat and non-combat behaviors for a new IP, taking ownership of AI behavior and related requirements. Write detailed and high-level documentation for NPC behavior, then implement AI using behavior trees. Partner with the team on animation dependencies, using in-house object-oriented scripting, databases, and animation tools while communicating complex ideas and collaborating in a respectful, inclusive environment.

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FursaFursa
Activision Blizzard
Activision Blizzard
15 hours ago

Senior AI Designer

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 15 hours agoStatus: Live
Reposted: similar role first listed 2 months ago

Job Summary

Design and implement non-playable character (NPC) combat and non-combat behaviors for a new IP, taking ownership of AI behavior and related requirements. Write detailed and high-level documentation for NPC behavior, then implement AI using behavior trees. Partner with the team on animation dependencies, using in-house object-oriented scripting, databases, and animation tools while communicating complex ideas and collaborating in a respectful, inclusive environment.
Location: Warsaw
Employment Type: Full time
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Take ownership of design for combat and non-combat NPCs and their behaviors.
  • •Write detailed and high-level documentation defining NPC behavior and requirements.
  • •Implement NPC AI using behavior trees.
  • •Understand animation requirements and dependencies related to NPC behavior.
  • •Use in-house object-oriented scripting, database, and animation tools, while communicating complex ideas to the team.

Key Requirements

  • •At least 3 years of professional game industry experience.
  • •Experience with visual and object-oriented scripting.
  • •Ability to take custody of a character’s animation requirements.
  • •Experience designing and implementing NPC behaviors, including detailed and high-level documentation.
  • •Ability to collaborate and thrive in a creative team with strong organization, self-critique, and comfort with feedback.
Experience:3+ yearsGame industryVideo gamesAAA development
Skills:CollaborationProblem solvingOrganizationSelf-critiqueCommunication
Tech Stack:Behavior treesObject-oriented scriptingAnimation toolsDatabaseDevelopment engines

Company Brief

Activision Blizzard
Develops and publishes interactive entertainment content, including video games and connected gaming experiences across console, PC, and mobile platforms. The company is known for major franchises such as Call of Duty, World of Warcraft, Candy Crush, and Diablo.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Growth: Established Company
Headquarters: Santa Monica, United States
Founded: 2008
WebsiteLinkedIn