Senior 3D UI Artist

Sony Interactive Entertainment
Los Angeles
Workplace: OnsiteContractUSD 57.98 - 86.92 hourlyFunction: Design (Product/UX/UI/Visual)Experience: 4+ yearsSkills: ["Self-sufficient","Execution-focused","Independent","Self-prioritize","Iterative feedback"]

Create high-quality 3D UI art assets for a PlayStation title, working in an established capture pipeline to render and deliver polished UI visuals. Author detailed materials using Substance Painter and/or Substance Designer, populate in-game codex/enciyclopedic imagery, and support in-engine test bed capture. Produce UI icons and photo mode UI assets while collaborating in an iterative, sprint-driven workflow with art direction and late-stage polish needs.

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FursaFursa
Sony Interactive Entertainment
Sony Interactive Entertainment
3 days ago

Senior 3D UI Artist

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 11 hours agoStatus: Live

Job Summary

Create high-quality 3D UI art assets for a PlayStation title, working in an established capture pipeline to render and deliver polished UI visuals. Author detailed materials using Substance Painter and/or Substance Designer, populate in-game codex/enciyclopedic imagery, and support in-engine test bed capture. Produce UI icons and photo mode UI assets while collaborating in an iterative, sprint-driven workflow with art direction and late-stage polish needs.
Location: Los Angeles
Workplace: Onsite
Employment Type: Contract
Job Function: Design (Product/UX/UI/Visual)
Seniority: Mid level

Key Responsibilities

  • •Render and deliver final 3D UI art assets within the established capture pipeline, adapting to evolving art direction.
  • •Use Substance Painter and/or Substance Designer to author materials and add finishing passes to 3D UI assets.
  • •Capture and deliver in-game images for codex categories (e.g., Gear, Bestiary, codex thumbnails) with consistent framing and lighting.
  • •Operate an in-engine test bed environment to capture images for UI integration while maintaining technical and visual consistency.
  • •Create and refine UI icons and support photo mode UI polish, including late-stage UI asset work.

Pay and Benefits

Salary: USD 57.98 - 86.92 hourly
Perks:Health InsuranceDentalVision

Key Requirements

  • •4+ years of professional 3D art experience for games, focused on UI, rendering, or real-time asset production for console or PC titles.
  • •At least one shipped AAA game credit in a 3D art or UI art capacity.
  • •Strong proficiency with Substance Painter and/or Substance Designer for material authoring and detailed finishing passes.
  • •Demonstrated 3D rendering workflows and in-engine asset capture, including lighting setups, camera framing, and render pass organization.
  • •Ability to work independently and execute quickly within established pipelines and fast, deadline-driven production environments.
Experience:4+ yearsAAA gamesConsolePC gaming
Skills:Self-sufficientExecution-focusedIndependentSelf-prioritizeIterative feedback
Tech Stack:Substance PainterSubstance DesignerMayaAdobe PhotoshopDCC tools3D renderingIn-engine asset capture

Company Brief

Sony Interactive Entertainment
Develops and publishes PlayStation hardware, software, and digital services, operating the PlayStation platform and ecosystem for gaming, entertainment, and network services worldwide.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: San Mateo, United States
Founded: 1993
WebsiteLinkedIn