Lead GPU SDK Engineer (Data Analysis & Frame Timing Focus).

AMD
Gdansk
Workplace: OnsiteFull timeFunction: Communications, PR & CommunitySkills: ["Communication","Collaboration","Teamwork","Problem-solving","English"]

Join AMD’s Advanced Rendering and Engineering team to shape cutting-edge software that enables developers to build immersive, high-performance games and compute workloads on AMD hardware. Collaborate with researchers, graphics engineers, and external partners to turn proofs-of-concept into production technologies, impacting graphics, performance, and emerging compute/machine-learning applications across multiple platforms.

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FursaFursa
AMD
AMD
3 months ago

Lead GPU SDK Engineer (Data Analysis & Frame Timing Focus).

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Source: Company careers pageValidated by: Fursa AI
Last checked: 20 hours agoStatus: Live

Job Summary

Join AMD’s Advanced Rendering and Engineering team to shape cutting-edge software that enables developers to build immersive, high-performance games and compute workloads on AMD hardware. Collaborate with researchers, graphics engineers, and external partners to turn proofs-of-concept into production technologies, impacting graphics, performance, and emerging compute/machine-learning applications across multiple platforms.
Location: Gdansk
Workplace: Onsite
Employment Type: Full time
Job Function: Communications, PR & Community

Key Responsibilities

  • •Collaborate with research engineers to transform proof-of-concept prototypes into robust, production-ready solutions with a high standard of quality.
  • •Partner with external game developers and internal AMD teams to integrate advanced graphics technologies into real-world applications and titles.
  • •Optimize, extend, package, and document high-level compute shader and modern C++ code for performance, scalability, and usability.
  • •Build a strong understanding of the team’s tools, workflows, and technology landscape in the first few months, while contributing to core engineering tasks.
  • •Within the first 6 to 12 months, take ownership of significant technical deliverables, help shape implementation direction, and contribute to the successful delivery of advanced graphics initiatives.

Key Requirements

  • •Bachelor’s, Master’s, or PhD in Computer Science, Computer Engineering or related field (preferred)
  • •Experience writing efficient high-level shader code (HLSL/GLSL/Slang) and modern C++
  • •Knowledge of real-time rendering and graphics algorithms
  • •Excellent written and verbal communication in English
  • •Willingness to collaborate across teams and external partners to deliver production-quality graphics technologies
Experience:GraphicsComputer graphicsGaming
Skills:CommunicationCollaborationTeamworkProblem-solvingEnglish
Languages:English
Tech Stack:C++HLSLGLSLSlangDirectX 12VulkanPyTorchTensorFlowCUDA

Company Brief

AMD
Designs and produces semiconductor products including CPUs, GPUs, and adaptive SoCs for consumer, enterprise, and embedded markets, competing across PCs, data centers, and gaming industries.
Industry: Electronics Manufacturing
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: Santa Clara, United States
Founded: 1969
Glassdoor
Glassdoor: 3.9
WebsiteLinkedIn