Senior Graphics Programmer, Mobile (iOS/Android)

Sony Interactive Entertainment
United States, Texas
Workplace: OnsiteFull timeFunction: Software EngineeringExperience: 5+ yearsEducation: bachelorsSkills: ["Problem-solving","Attention to detail","Communication","Teamwork","Collaboration"]

Senior mobile graphics programmer to develop, optimize, and maintain real-time rendering systems for iOS/Android; focus on performance, visual fidelity, and cross-device compatibility while collaborating with engineering, art, and rendering teams to push mobile GPU-powered visuals in MLB The Show.

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FursaFursa
Sony Interactive Entertainment
Sony Interactive Entertainment
5 months ago

Senior Graphics Programmer, Mobile (iOS/Android)

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 7 hours agoStatus: Live

Job Summary

Senior mobile graphics programmer to develop, optimize, and maintain real-time rendering systems for iOS/Android; focus on performance, visual fidelity, and cross-device compatibility while collaborating with engineering, art, and rendering teams to push mobile GPU-powered visuals in MLB The Show.
Location: United States, Texas
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering

Key Responsibilities

  • •Develop, optimize, and maintain real-time rendering systems and graphics features specifically for mobile platforms (iOS and Android)
  • •Identify and resolve performance bottlenecks related to rendering, memory usage, thermal constraints, battery usage, and device-specific hardware limitations
  • •Ensure compatibility, stability, and performance across a broad range of mobile devices, from high-end flagship phones/tablets to lower-spec hardware
  • •Implement scalable graphics systems that support varying performance tiers, screen resolutions, refresh rates, and GPU capabilities
  • •Work with platform-specific graphics APIs and technologies such as Metal and Vulkan

Key Requirements

  • •5+ years of experience programming in C++ with a focus on performance-critical applications
  • •Strong experience with graphics programming on mobile platforms, including low-level graphics APIs such as Metal or Vulkan
  • •Proficiency in GPU shader programming and optimization for mobile platforms
  • •Strong foundational math skills, especially linear algebra, geometry, and trigonometry
  • •Hands-on experience with graphics profiling and debugging tools for mobile development
Experience:5+ yearsGamingMobile
Education:Bachelor's
Skills:Problem-solvingAttention to detailCommunicationTeamworkCollaboration
Languages:English
Tech Stack:C++MetalVulkanGPU shader programmingGraphics profilingMobile graphics

Company Brief

Sony Interactive Entertainment
Develops and publishes PlayStation hardware, software, and digital services, operating the PlayStation platform and ecosystem for gaming, entertainment, and network services worldwide.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: San Mateo, United States
Founded: 1993
WebsiteLinkedIn