Game Designer - Puzzle Games

Voodoo
Istanbul
Workplace: HybridFull timeFunction: OtherExperience: 5+ yearsSkills: ["Creative mindset","Data-driven decision-making","Deconstruction/analysis","Collaboration","Accountability"]

Design and iterate on a promising puzzle game within a newly formed internal studio, turning large ideas into smaller components and delivering engaging gameplay for millions of players. Own game balancing, pace, and overall “feel,” supported by data-driven decision-making and deep analysis of mobile game mechanics. Contribute across game development (UI/UX, logic, performance), benchmark market trends, and create playable prototypes solo or with the team.

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FursaFursa
Voodoo
Voodoo
10 hours ago

Game Designer - Puzzle Games

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 5 hours agoStatus: Live

Job Summary

Design and iterate on a promising puzzle game within a newly formed internal studio, turning large ideas into smaller components and delivering engaging gameplay for millions of players. Own game balancing, pace, and overall “feel,” supported by data-driven decision-making and deep analysis of mobile game mechanics. Contribute across game development (UI/UX, logic, performance), benchmark market trends, and create playable prototypes solo or with the team.
Location: Istanbul
Workplace: Hybrid
Employment Type: Full time
Seniority: Mid level

Key Responsibilities

  • •Define a clear, cohesive design pipeline for the game.
  • •Pitch and implement big features by deconstructing them into smaller components.
  • •Own game balancing, pace, and feel, and fine-tune them over time.
  • •Back up design ideas with available data points and benchmark the market for new trends.
  • •Get involved across game development, including UI/UX, game design, logic, and performance, and create playable prototypes individually or with a team.

Key Requirements

  • •At least 5 years of professional experience in game development, including at least 3 years as a game designer.
  • •Experience working on mobile games, specifically F2P or RPG titles.
  • •Experience designing LiveOps for a live product is a huge plus.
  • •Ability to deconstruct and analyze mobile game mechanics and use available data points to support ideas.
  • •Proficiency in English (written and verbal) and a deep collaboration mindset with accountability and ownership.
Experience:5+ yearsMobile gamesF2PRPGLiveOpsCasual games
Skills:Creative mindsetData-driven decision-makingDeconstruction/analysisCollaborationAccountability
Languages:English
Tech Stack:UnityFigma

Company Brief

Voodoo
Develops and publishes hyper-casual mobile games and gaming platforms, focusing on viral, easy-to-play titles and data-driven optimization to reach global audiences across iOS and Android.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Scaleup
Headquarters: Paris, France
Founded: 2013
WebsiteLinkedIn