Lead Character Artist

2K
Montreal
Workplace: RemoteFull timeUSD 150,400 - 180,000 annuallyFunction: Administration & Executive AssistanceExperience: 10+ yearsSkills: ["Mentorship","Communication","Collaboration","Ownership","Adaptability"]

Lead character art for the BioShock project at Cloud Chamber, setting the visual quality bar and guiding character development guidelines. You’ll manage and mentor a team of character artists, establish Unreal Engine workflows and reference assets, and collaborate across Directors, Leads, Concept, Environment, Design, Gameplay, and Animation to align specs with gameplay needs. Partner with outsourcing to schedule external character assets and help evolve material pipelines and tools.

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FursaFursa
2K
2K
1 day ago

Lead Character Artist

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Source: Company careers pageValidated by: Fursa AI
Last checked: 14 minutes agoStatus: Live

Job Summary

Lead character art for the BioShock project at Cloud Chamber, setting the visual quality bar and guiding character development guidelines. You’ll manage and mentor a team of character artists, establish Unreal Engine workflows and reference assets, and collaborate across Directors, Leads, Concept, Environment, Design, Gameplay, and Animation to align specs with gameplay needs. Partner with outsourcing to schedule external character assets and help evolve material pipelines and tools.
Location: Montreal
Workplace: Remote
Employment Type: Full time
Job Function: Administration & Executive Assistance
Seniority: Manager level

Key Responsibilities

  • •Manage, coach, and mentor character artists to support their growth and artistic output.
  • •Set artistic standards in Unreal Engine, create reference assets, and define workflows to ensure consistent quality.
  • •Collaborate with cross-functional teams to prototype assets and ensure character specifications align with project goals.
  • •Coordinate with the Art Director and Outsourcing Manager to assign and schedule character assets for external partners.
  • •Contribute to material pipelines, track output, supervise bug distribution, and provide input on custom tools and software.

Pay and Benefits

Salary: USD 150,400 - 180,000 annually
Perks:Health InsuranceDentalVision401kLife InsurancePaid HolidaysPaid LeavePaid SickParental LeaveCommuter Benefits

Key Requirements

  • •10+ years of professional video game industry experience as a character artist with 2+ shipped titles (preferably a first-person title).
  • •Proven success managing, guiding, and mentoring a team of character artists.
  • •Expert proficiency in 3D creation tools including 3ds Max, Maya, ZBrush, Substance Painter, Marvelous Designer, and Unreal Engine.
  • •Mastery of the PBR pipeline for texture creation, including baking tools, Substance Painter, and Photoshop.
  • •Strong traditional art foundation with expert understanding of human anatomy, composition, proportion, volume, light, and color.
Experience:10+ yearsVideo gamesAAA gamesCharacter art
Skills:MentorshipCommunicationCollaborationOwnershipAdaptability
Languages:EnglishFrench
Tech Stack:Unreal Engine3ds MaxMayaZBrushSubstance PainterMarvelous DesignerPhotoshopPBRBaking tools

Company Brief

2K
2K is a video game publisher and developer known for sports, action, and strategy franchises such as NBA 2K, WWE 2K, Borderlands, and Sid Meier’s Civilization. It operates as a major label within Take-Two Interactive.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Established Company
Headquarters: Novato, United States
Founded: 2005
WebsiteLinkedIn