Lead Character Artist
Montreal
Workplace: RemoteFull timeUSD 150,400 - 180,000 annuallyFunction: Administration & Executive AssistanceExperience: 10+ yearsSkills: ["Mentorship","Communication","Collaboration","Ownership","Adaptability"]Lead character art for the BioShock project at Cloud Chamber, setting the visual quality bar and guiding character development guidelines. You’ll manage and mentor a team of character artists, establish Unreal Engine workflows and reference assets, and collaborate across Directors, Leads, Concept, Environment, Design, Gameplay, and Animation to align specs with gameplay needs. Partner with outsourcing to schedule external character assets and help evolve material pipelines and tools.
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