Senior Rendering Development Engineer.

AMD
Warsaw
Workplace: OnsiteFull timePLN 250,600 - 358,000 annuallyFunction: Administration & Executive AssistanceEducation: bachelorsSkills: ["Communication","Collaboration","Problem-solving","Teamwork","Debugging"]

Bridge research prototypes into production-ready rendering technologies for AAA games, collaborating with research engineers and game developers to see work integrated into titles. Optimize high-level compute shader and C++ code, influence the technical direction of new projects from first principles, and travel occasionally to engage with partners and teams.

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FursaFursa
AMD
AMD
4 months ago

Senior Rendering Development Engineer.

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Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 1 hour agoStatus: Live

Job Summary

Bridge research prototypes into production-ready rendering technologies for AAA games, collaborating with research engineers and game developers to see work integrated into titles. Optimize high-level compute shader and C++ code, influence the technical direction of new projects from first principles, and travel occasionally to engage with partners and teams.
Location: Warsaw
Workplace: Onsite
Employment Type: Full time
Job Function: Administration & Executive Assistance

Key Responsibilities

  • •Transform proof-of-concept prototypes into mature, production-ready rendering technologies with high quality.
  • •Collaborate with external game development partners to integrate these technologies into their titles.
  • •Optimize, extend, package, and document high-level compute shader and C++ code.
  • •Contribute to the technical direction of new projects, helping shape them from first principles.
  • •Travel occasionally, both domestically and internationally, to engage with partners and teams.
Travel: Low travel

Pay and Benefits

Salary: PLN 250,600 - 358,000 annually

Key Requirements

  • •Strong background in GPU/APU programming, C++, and machine learning, with ability to collaborate across teams and turn research into production-quality software.
  • •Experience writing efficient, high-level shader code (HLSL/GLSL/Slang) and modern C++ (C++17+).
  • •Solid understanding of real-time rendering, graphics algorithms, and GPU architectures (RDNA knowledge preferred).
  • •Familiarity with machine learning concepts (autodiff, computational graphs, tensor broadcasting) and ML libraries (PyTorch/TensorFlow desirable).
  • •Excellent written and verbal English skills and willingness to travel domestically and internationally.
Education:Bachelor's
Skills:CommunicationCollaborationProblem-solvingTeamworkDebugging
Languages:English
Tech Stack:C++GPUHLSLGLSLSlangDirectX 12VulkanRDNAPyTorchTensorFlowMachine learningReal-time rendering

Company Brief

AMD
Designs and produces semiconductor products including CPUs, GPUs, and adaptive SoCs for consumer, enterprise, and embedded markets, competing across PCs, data centers, and gaming industries.
Industry: Electronics Manufacturing
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: Santa Clara, United States
Founded: 1969
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Glassdoor: 3.9
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