Principal Software Engineer, Creator Collaboration

Roblox
San Mateo
Workplace: OnsiteFull timeUSD 295,250 - 345,040 annuallyFunction: Software EngineeringExperience: 8+ yearsEducation: bachelorsSkills: ["Communication","Mentoring","Problem-solving","Collaboration","Follow-through"]

Lead the architecture and design of collaboration workflows for a cloud IDE and platform at scale. You’ll build and deliver end-to-end technical features across Roblox Studio and Studio UI, establishing foundational direction for expanding collaboration capabilities. Partner cross-functionally to deliver reliable, performant systems for creators and AI agents, improve product quality through automation testing, and mentor engineers with best practices in a C++ codebase handling large-scale problems.

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FursaFursa
Roblox
Roblox
1 day ago

Principal Software Engineer, Creator Collaboration

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 16 hours agoStatus: Live
Reposted: similar role first listed 11 months ago

Job Summary

Lead the architecture and design of collaboration workflows for a cloud IDE and platform at scale. You’ll build and deliver end-to-end technical features across Roblox Studio and Studio UI, establishing foundational direction for expanding collaboration capabilities. Partner cross-functionally to deliver reliable, performant systems for creators and AI agents, improve product quality through automation testing, and mentor engineers with best practices in a C++ codebase handling large-scale problems.
Location: San Mateo
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering

Key Responsibilities

  • •Plan and deliver complex technical features end-to-end for the game engine and Studio UI that enable creator growth.
  • •Establish foundational architecture and technical direction to expand Studio collaboration capabilities.
  • •Work cross-functionally across teams and technology platforms to deliver high-quality user functionality.
  • •Lead by example and mentor engineers to implement best practices, patterns, and strategies.
  • •Improve product quality by fostering automated testing.

Pay and Benefits

Salary: USD 295,250 - 345,040 annually
Equity and Bonus:Equity

Key Requirements

  • •At least 8+ years of experience working on deep, challenging problems with large-scale systems and C++ codebases.
  • •BS or MS in Computer Science, or equivalent practical experience.
  • •Experience building highly available, scalable systems.
  • •Hands-on experience with (micro)system architecture, multithreading, and networking primitives; ability to deliver end-to-end.
  • •Rigor in failure handling and experience with automated testing.
Experience:8+ yearsLarge-scale systemsGame developmentMultiplayerMetaverseCloud IDE
Education:Bachelor's in Computer Science
Skills:CommunicationMentoringProblem-solvingCollaborationFollow-through
Languages:English
Tech Stack:C++MultithreadingNetworking primitivesNetwork protocolsVersion control systemsFile storage systemsDatabase systemsAutomated testing

Eligibility

Visa:H1B

Company Brief

Roblox
Operates an online platform for user-generated games and virtual experiences, enabling creators to build, publish, and monetize interactive 3D experiences for a global community of players.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: San Mateo, United States
Founded: 2004
WebsiteLinkedIn