Sound Designer (Project Based)
Amber Studio
Bucharest
Workplace: RemoteContractFunction: Design (Product/UX/UI/Visual)Experience: 4-6 yearsSkills: ["Communication","Collaboration","Attention to detail","Time management"]Sound Designer to create and implement high-quality audio assets for a project-based game, collaborating with design and art teams to shape the sonic identity across characters, environments, UI and gameplay. Requires 4–6 years in game/audio production, proficiency with industry tools, and familiarity with audio middleware. Contractor role with flexible timelines and potential for long-term collaboration.

