Senior Level Artist
Montreal
Workplace: OnsiteFull timeFunction: Solutions Engineering & Sales EngineeringEducation: bachelorsSkills: ["Communication","Collaboration","Giving and applying feedback","Ownership","Reliability"]Join Cloud Chamber to help shape the next BioShock installment as a Senior Level Artist. You’ll collaborate with Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams to build believable, visually compelling environments from scratch, using modular kits and asset libraries. Own long-term creative and technical delivery for levels, iterate on layouts to support gameplay and world logic, and contribute to look development, processes, and quality through clear communication and feedback.
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