Senior Level Artist

2K
Montreal
Workplace: OnsiteFull timeFunction: Solutions Engineering & Sales EngineeringEducation: bachelorsSkills: ["Communication","Collaboration","Giving and applying feedback","Ownership","Reliability"]

Join Cloud Chamber to help shape the next BioShock installment as a Senior Level Artist. You’ll collaborate with Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams to build believable, visually compelling environments from scratch, using modular kits and asset libraries. Own long-term creative and technical delivery for levels, iterate on layouts to support gameplay and world logic, and contribute to look development, processes, and quality through clear communication and feedback.

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
2K
2K
2 months ago

Senior Level Artist

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 22 hours agoStatus: Live

Job Summary

Join Cloud Chamber to help shape the next BioShock installment as a Senior Level Artist. You’ll collaborate with Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams to build believable, visually compelling environments from scratch, using modular kits and asset libraries. Own long-term creative and technical delivery for levels, iterate on layouts to support gameplay and world logic, and contribute to look development, processes, and quality through clear communication and feedback.
Location: Montreal
Workplace: Onsite
Employment Type: Full time
Job Function: Solutions Engineering & Sales Engineering
Seniority: Mid level

Key Responsibilities

  • •Collaborate with Level Design, Modeling, Narrative, Concept, Combat, and Cinematic teams to construct game worlds.
  • •Create believable, functional, visually strong environments from scratch and translate Art Direction into clear, repeatable world-construction rules.
  • •Iterate on layouts using blocking to support combat/level design requirements, scene composition, and world logic.
  • •Create and compose modular kits and collection sets to form optimized yet dramatic, detailed spaces.
  • •Assume long-term creative, technical, and production ownership over your levels, ensuring dependencies are communicated and work remains technically compliant with Tech Art and Core Tech best practices.

Key Requirements

  • •Experience shipping at least one 3D AAA title in FPS or Third Person (using Unreal 4 or Unreal 5).
  • •Professional experience working with Unreal 5.
  • •Bachelor’s Degree in Art, or equivalent work experience.
  • •Proficient in the creation of modular kits and proxy models for high-quality, stylized environments.
  • •Solid understanding of architectural structure, spatial design, industrial design, and details needed for believable environments.
Education:Bachelor's in Art
Skills:CommunicationCollaborationGiving and applying feedbackOwnershipReliability
Languages:FrenchEnglish
Tech Stack:Unreal 4Unreal 5MaterialsShadersProxy modelsAsset libraries

Company Brief

2K
2K is a video game publisher and developer known for sports, action, and strategy franchises such as NBA 2K, WWE 2K, Borderlands, and Sid Meier’s Civilization. It operates as a major label within Take-Two Interactive.
Industry: Gaming
Company Size: Large (251 to 1,000 employees)
Growth: Established Company
Headquarters: Novato, United States
Founded: 2005
WebsiteLinkedIn