Senior VFX Artist - Raven - Middleton, WI

Activision Blizzard
United States
Workplace: OnsiteFull timeUSD 82,240 - 152,160 annuallyFunction: Solutions Engineering & Sales EngineeringExperience: 8+ yearsSkills: ["Communication","Collaboration","Problem-solving","Independent execution","Adaptability"]

Own VFX development for the Call of Duty franchise, partnering with VFX Lead, Art Director, and cross-discipline teams to craft high-quality particle effects and real-time visual experiences. Prototype VFX systems and improve workflows, contribute to VFX R&D, and research references to deliver authentic, impactful results. Take high-level direction and drive day-to-day execution while meeting visual and technical quality targets.

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Activision Blizzard
Activision Blizzard
4 days ago

Senior VFX Artist - Raven - Middleton, WI

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Source: Company careers pageValidated by: Fursa AI
Last checked: 8 hours agoStatus: Live

Job Summary

Own VFX development for the Call of Duty franchise, partnering with VFX Lead, Art Director, and cross-discipline teams to craft high-quality particle effects and real-time visual experiences. Prototype VFX systems and improve workflows, contribute to VFX R&D, and research references to deliver authentic, impactful results. Take high-level direction and drive day-to-day execution while meeting visual and technical quality targets.
Location: United States
Workplace: Onsite
Employment Type: Full time
Job Function: Solutions Engineering & Sales Engineering
Seniority: Mid level

Key Responsibilities

  • •Work closely with VFX Lead, Art Director, and cross-discipline partners to bring ambience, life, and drama to environments, gameplay, and cinematics.
  • •Craft and implement particle effects and systems that communicate essential game information.
  • •Meet visual and technical quality targets, delivering AAA-worthy VFX at expected scale, quality, and complexity.
  • •Prototype VFX systems, particle materials, and improve workflows; contribute to VFX R&D and streamline tools/processes.
  • •Take high-level direction and own day-to-day VFX execution; estimate tasks and deliver milestone scope while mentoring and fostering collaboration.

Pay and Benefits

Salary: USD 82,240 - 152,160 annually
Schedule:4-Day Week
Perks:Health InsuranceDentalVision401kPaid Leave

Key Requirements

  • •8+ total years of Visual Effects experience in real-time game development or equivalent film/television experience.
  • •Expert experience with game development engines and particle effects tools (Unreal, Unity, or equivalent).
  • •Strong experience with 2D/3D software (Photoshop, After Effects, Maya, 3ds Max, Houdini, Substance Designer, EmberGen, or similar).
  • •Strong understanding of real-time VFX workflows, physics simulations, shader development, and post-processing.
  • •Proven ability to manage VFX tasks independently, take high-level direction, and follow through with strong execution.
Experience:8+ yearsReal-time game developmentFilm/television
Skills:CommunicationCollaborationProblem-solvingIndependent executionAdaptability
Tech Stack:UnrealUnityPhotoshopAfter EffectsMaya3ds MaxHoudiniSubstance DesignerEmberGen

Company Brief

Activision Blizzard
Develops and publishes interactive entertainment content, including video games and connected gaming experiences across console, PC, and mobile platforms. The company is known for major franchises such as Call of Duty, World of Warcraft, Candy Crush, and Diablo.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Growth: Established Company
Headquarters: Santa Monica, United States
Founded: 2008
WebsiteLinkedIn