Principal Character Artist (Face) I Artiste Principal.e Personnage (Face)

NBC Universal
Montreal
Workplace: HybridFull timeFunction: Communications, PR & CommunitySkills: ["Communication","Collaboration","Problem-solving","Innovation"]

Define and drive facial art standards for an ambitious interactive entertainment experience, ensuring high visual quality, expressiveness, and technical fidelity across the project. Partner with Lead Character Artist (Face), Animation, Technical Art, and cross-disciplinary teams to evolve facial pipelines, tools, and best practices. Lead expert-level work on scanning, blendshape workflows, and real-time facial performance systems, producing benchmarks and validating facial content for consistency and quality.

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NBC Universal
NBC Universal
2 days ago

Principal Character Artist (Face) I Artiste Principal.e Personnage (Face)

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Source: Company careers pageValidated by: Fursa AI
Last checked: 6 hours agoStatus: Live

Job Summary

Define and drive facial art standards for an ambitious interactive entertainment experience, ensuring high visual quality, expressiveness, and technical fidelity across the project. Partner with Lead Character Artist (Face), Animation, Technical Art, and cross-disciplinary teams to evolve facial pipelines, tools, and best practices. Lead expert-level work on scanning, blendshape workflows, and real-time facial performance systems, producing benchmarks and validating facial content for consistency and quality.
Location: Montreal
Workplace: Hybrid
Employment Type: Full time
Job Function: Communications, PR & Community
Seniority: Mid level

Key Responsibilities

  • •Define and maintain high-quality standards for facial assets across the project.
  • •Solve complex artistic and technical challenges related to facial realism and performance.
  • •Serve as an expert in facial systems including scanning, blendshape pipelines, and real-time character workflows.
  • •Collaborate with Animation and Technical Art to integrate facial rigs and performance systems.
  • •Produce benchmarks and validate facial content to ensure consistency, quality, and alignment with standards.

Key Requirements

  • •Extensive experience in AAA game development focused on modular character art.
  • •Strong portfolio showcasing high-quality facial modeling and facial realism.
  • •Advanced knowledge of human facial anatomy, expressions, and performance.
  • •Expertise in facial systems, including blendshapes, scanning, and real-time facial pipelines.
  • •Experience working closely with Animation and Technical Art teams and solving complex artistic and technical challenges.
Experience:AAA gamesInteractive entertainmentCharacter artReal-time pipelinesPerformance captureUnreal EngineMetahuman
Skills:CommunicationCollaborationProblem-solvingInnovation
Languages:English
Tech Stack:Unreal EngineMetahuman

Company Brief

NBC Universal
NBCUniversal is a global media and entertainment company producing and distributing film, television, news, sports and streaming content, and operating theme parks and consumer experiences across a portfolio of well-known brands including NBC, Universal Pictures and Peacock.
Industry: Film & Television
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: New York City, United States
Founded: 2004
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