Graphics Engineer, Lighting
Copenhagen
Workplace: OnsiteFull timeDKK 577,300 - 721,600 annuallyFunction: Software EngineeringSkills: ["Proactive","Solution-oriented","Collaboration","Bug investigation"]Join the Lighting team in Unity Graphics to maintain and extend rendering features in Unity’s Scriptable Render Pipeline, from direct and indirect lighting to ray tracing and shadow mapping. Collaborate with developers, technical artists, and product designers to deliver end-to-end graphics workflows that scale across high-end platforms and mobile. You’ll debug, investigate issues, build automated tests, and help raise engineering standards while working with HLSL and C# and potentially deeper C++ and Unity engine code.
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