3D Application Engineer (Automotive 3D Visualization)

42dot
Sunnyvale, San Francisco
Workplace: OnsiteFull timeUSD 172,000 - 237,800 annuallyFunction: Software EngineeringSkills: []

Lead the development of a next-generation digital cockpit by building high-fidelity, real-time 3D environments for in-vehicle infotainment and advanced driver assistance visualizations. Own the technical direction for 3D strategy, bridging vehicle sensor data (SDV and VHAL) with the 3D scene graph. Develop and optimize vehicle HMI using Unreal Engine (C++), Unity3D (C#), or custom rendering, plus tooling and automated build pipelines for deployment to automotive hardware.

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
42dot
42dot
3 months ago

3D Application Engineer (Automotive 3D Visualization)

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 13 hours agoStatus: Live

Job Summary

Lead the development of a next-generation digital cockpit by building high-fidelity, real-time 3D environments for in-vehicle infotainment and advanced driver assistance visualizations. Own the technical direction for 3D strategy, bridging vehicle sensor data (SDV and VHAL) with the 3D scene graph. Develop and optimize vehicle HMI using Unreal Engine (C++), Unity3D (C#), or custom rendering, plus tooling and automated build pipelines for deployment to automotive hardware.
Location: Sunnyvale, San Francisco
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Take a primary, hands-on role developing and optimizing vehicle HMI using Unreal Engine (C++), Unity3D (C#), or a custom 3D rendering system.
  • •Build core frameworks powering real-time 3D clusters and HMIs.
  • •Design the integration bridge between vehicle sensor data (SDV and VHAL) and the 3D scene graph for low-latency visualization.
  • •Profile and optimize engine performance for automotive-grade SoCs, focusing on memory footprint, GPU utilization, and thermal efficiency.
  • •Develop custom engine plugins and automated build pipelines to streamline deployment of 3D assets to target vehicle hardware.

Pay and Benefits

Salary: USD 172,000 - 237,800 annually

Key Requirements

  • •Deep hands-on expertise with Unreal Engine (C++), including Blueprints, UObject system, and custom shader development (HLSL).
  • •Mastery of Unity3D (C#), including High Definition Render Pipeline (HDRP) and custom package development.
  • •Strong graphics programming fundamentals, including modern rendering pipeline concepts like PBR, lighting, and post-processing for mobile or embedded targets.
  • •Expert proficiency in C++ and familiarity with Kotlin or Swift for platform-level integration.
  • •Strong 3D math foundations (vectors, quaternions, matrices) for spatial transformations and camera logic.
Tech Stack:Unreal EngineC++BlueprintsUObjectHLSLUnity3DC#HDRPPBRLightingPost-processingKotlinSwiftSDVVHAL3D mathAndroid Automotive OS (AAOS)LinuxCuttlefishSDV and VHAL

Company Brief

42dot
Develops autonomous driving and mobility software platforms, including AI-based perception, mapping, routing, and connected-vehicle technologies. It works on next-generation transportation systems and self-driving vehicle capabilities for automotive applications.
Industry: Autonomous Vehicles
Company Size: Large (251 to 1,000 employees)
Growth: Scaleup
Headquarters: Seoul, South Korea
Founded: 2019
WebsiteLinkedIn