Staff Software Engineer – Data

Sony Interactive Entertainment
San Diego, San Mateo
Workplace: OnsiteFull timeUSD 198,200 - 297,400 annuallyFunction: Software EngineeringExperience: 8+ yearsEducation: bachelorsSkills: ["Technical leadership","Mentoring","Architectural decision-making","Problem-solving","Incident response"]

Design and evolve a Real-Time Analytics Platform for PlayStation, building large-scale distributed stream processing and analytics capabilities. Own platform capabilities end-to-end—from architecture and implementation through production operations, reliability, and lifecycle management. Build distributed data services using technologies like Flink, Spark Structured Streaming, ClickHouse, and Druid, and integrate batch/stream workloads via lakehouse architectures. Provide technical leadership by mentoring engineers, setting standards, and resolving high-throughput production incidents.

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Sony Interactive Entertainment
Sony Interactive Entertainment
1 day ago

Staff Software Engineer – Data

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Last checked: 17 hours agoStatus: Live

Job Summary

Design and evolve a Real-Time Analytics Platform for PlayStation, building large-scale distributed stream processing and analytics capabilities. Own platform capabilities end-to-end—from architecture and implementation through production operations, reliability, and lifecycle management. Build distributed data services using technologies like Flink, Spark Structured Streaming, ClickHouse, and Druid, and integrate batch/stream workloads via lakehouse architectures. Provide technical leadership by mentoring engineers, setting standards, and resolving high-throughput production incidents.
Location: San Diego, San Mateo
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Design, build, and operate large-scale distributed data systems powering real-time and near real-time analytics and data-driven applications.
  • •Lead RTAP stream processing and analytics platform architecture and evolution to improve scalability, reliability, performance, and developer productivity.
  • •Own platform capabilities end-to-end, including production operations, performance optimization, reliability, and lifecycle management.
  • •Build and optimize distributed data services using Apache Flink, Spark Structured Streaming, ClickHouse, and Apache Druid.
  • •Establish technical standards and mentor engineers through architecture/design/code reviews, while partnering with product, infrastructure, security, and engineering teams on technical strategy.

Pay and Benefits

Salary: USD 198,200 - 297,400 annually
Perks:Health InsuranceDentalVision401kPaid LeaveWellness StipendEmployee Discounts

Key Requirements

  • •Bachelor’s degree in Computer Science, Engineering, or a related technical field, or equivalent practical experience.
  • •8+ years building and designing large-scale distributed systems with real-time data processing, analytics, or data platform engineering.
  • •Strong proficiency in Python for production-grade distributed systems and data processing applications; experience with Scala beneficial.
  • •Hands-on stream processing expertise using Apache Flink and/or Apache Spark Structured Streaming.
  • •Production experience optimizing distributed analytics platforms using ClickHouse and/or Apache Druid, including query optimization and performance tuning at scale.
Experience:8+ yearsDistributed systemsReal-time analyticsData platform engineeringStream processingEvent-driven pipelinesLakehouse architecturesHigh-performance OLAP
Education:Bachelor's in Computer Science, Engineering, or related technical field
Skills:Technical leadershipMentoringArchitectural decision-makingProblem-solvingIncident response
Languages:English
Tech Stack:PythonScalaApache FlinkSpark Structured StreamingClickHouseApache DruidAWS MSKApache KafkaAWSDatabricksApache IcebergLakehouseAI/ML

Company Brief

Sony Interactive Entertainment
Develops and publishes PlayStation hardware, software, and digital services, operating the PlayStation platform and ecosystem for gaming, entertainment, and network services worldwide.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: San Mateo, United States
Founded: 1993
WebsiteLinkedIn