Pipeline Engineer (Graphics/3D)
San Francisco
Workplace: OnsiteFull timeUSD 200,000 - 325,000 annuallyFunction: Software EngineeringSkills: ["High ownership","Collaboration","Debugging mindset","Production-mindedness","Mission-driven mindset"]Build and productionize a high-ownership pipeline for 3D Gaussian Splat scene generation, editing, and publishing. Partner with graphics/computer vision researchers and frontend engineers to convert Python scripts into debuggable systems with clear inputs/outputs and robust failure modes. Develop backend services, APIs, and tooling for scalable 3D workflows, including integrations across a 3D ecosystem with import/export and format conversion.
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