Pipeline Engineer (Graphics/3D)

World Labs
San Francisco
Workplace: OnsiteFull timeUSD 200,000 - 325,000 annuallyFunction: Software EngineeringSkills: ["High ownership","Collaboration","Debugging mindset","Production-mindedness","Mission-driven mindset"]

Build and productionize a high-ownership pipeline for 3D Gaussian Splat scene generation, editing, and publishing. Partner with graphics/computer vision researchers and frontend engineers to convert Python scripts into debuggable systems with clear inputs/outputs and robust failure modes. Develop backend services, APIs, and tooling for scalable 3D workflows, including integrations across a 3D ecosystem with import/export and format conversion.

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FursaFursa
World Labs
World Labs
8 months ago

Pipeline Engineer (Graphics/3D)

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 5 hours agoStatus: Live
Reposted: similar role first listed 8 months ago

Job Summary

Build and productionize a high-ownership pipeline for 3D Gaussian Splat scene generation, editing, and publishing. Partner with graphics/computer vision researchers and frontend engineers to convert Python scripts into debuggable systems with clear inputs/outputs and robust failure modes. Develop backend services, APIs, and tooling for scalable 3D workflows, including integrations across a 3D ecosystem with import/export and format conversion.
Location: San Francisco
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering

Key Responsibilities

  • •Bridge research and product by working with graphics/computer vision researchers and frontend engineers to ship usable features.
  • •Convert standalone Python scripts into production-ready systems with clear inputs/outputs, validations, and failure modes.
  • •Develop backend services, APIs, and tooling to expose complex 3D workflows reliably and at scale.
  • •Integrate across the 3D ecosystem, including asset import/export and format conversion using common DCC tools.

Pay and Benefits

Salary: USD 200,000 - 325,000 annually

Key Requirements

  • •Strong proficiency in Python, including packaging, typing, tooling, debugging, and performance profiling.
  • •Strong literacy in 3D graphics and computer vision concepts (transforms, cameras, coordinate systems, rendering, and visual artifact debugging).
  • •Demonstrated experience taking prototypes to production with refactoring, testing, CI/CD, versioned artifacts, and reproducibility.
  • •Solid backend fundamentals, including HTTP APIs, FastAPI (or similar), async/concurrency basics, cloud deployment, and service reliability.
  • •Fluency with the 3D ecosystem, including DCC tools and common 3D file formats, to design integrations and debug workflow issues.
Experience:Spatial intelligenceComputer visionVFX3D graphics
Skills:High ownershipCollaborationDebugging mindsetProduction-mindednessMission-driven mindset
Tech Stack:PythonFastAPIHTTP APIsReactCUDAPyTorchDockerKubernetesAsyncConcurrencyCloud deploymentBlenderMayaHoudiniUnrealUnityUSD3D reconstructionPhotogrammetryGaussian splat

Company Brief

World Labs
World Labs develops artificial intelligence and machine learning solutions, providing platforms and tools to help organizations build, deploy, and scale AI-driven applications across industries, with a focus on model development, MLOps, and customizable AI services.
Industry: AI & Machine Learning
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