Principal Rendering Engineer

Roblox
San Mateo
Workplace: OnsiteFull timeUSD 295,250 - 345,040 annuallyFunction: Communications, PR & CommunityExperience: 6+ yearsSkills: ["Ownership","Collaboration","Performance reasoning"]

Build and evolve Roblox’s in-house rendering engine to make graphics more immersive, expressive, and performant across console, desktop, mobile, and VR. Investigate and implement new real-time rendering techniques, collaborate with technical artists and other engineering/art teams, and improve game engine stability. Own projects end-to-end while tackling graphics scalability, compatibility, caching, incremental computation, and graceful degradation on a wide range of devices.

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FursaFursa
Roblox
Roblox
1 day ago

Principal Rendering Engineer

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Source: Company careers pageValidated by: Fursa AI
Last checked: 4 hours agoStatus: Live

Job Summary

Build and evolve Roblox’s in-house rendering engine to make graphics more immersive, expressive, and performant across console, desktop, mobile, and VR. Investigate and implement new real-time rendering techniques, collaborate with technical artists and other engineering/art teams, and improve game engine stability. Own projects end-to-end while tackling graphics scalability, compatibility, caching, incremental computation, and graceful degradation on a wide range of devices.
Location: San Mateo
Workplace: Onsite
Employment Type: Full time
Job Function: Communications, PR & Community
Seniority: Mid level

Key Responsibilities

  • •Investigate and implement rendering techniques to improve Roblox graphics.
  • •Collaborate with technical artists to understand creator needs.
  • •Improve performance and stability of the game engine.
  • •Work with other engineering and art teams.
  • •Take ownership of a project throughout its full lifecycle.

Pay and Benefits

Salary: USD 295,250 - 345,040 annually
Equity and Bonus:Equity
Perks:Equity

Key Requirements

  • •6+ years of experience in real-time rendering.
  • •Knowledge of C++ and shading languages.
  • •Knowledge of 3D math and computer graphics algorithms.
  • •Experience with one or more GPU APIs such as OpenGL, DirectX, etc.
  • •Ability to reason about code performance and memory consumption.
Experience:6+ yearsReal-time renderingGraphicsMobileConsoleVR3D streaming
Skills:OwnershipCollaborationPerformance reasoning
Languages:English
Tech Stack:C++DirectX 9DirectX 11OpenGLGNMMetalVulkanShading languages

Eligibility

Visa:H1B

Company Brief

Roblox
Operates an online platform for user-generated games and virtual experiences, enabling creators to build, publish, and monetize interactive 3D experiences for a global community of players.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: San Mateo, United States
Founded: 2004
WebsiteLinkedIn