Principal Rendering Engineer
San Mateo
Workplace: OnsiteFull timeUSD 295,250 - 345,040 annuallyFunction: Communications, PR & CommunityExperience: 6+ yearsSkills: ["Ownership","Collaboration","Performance reasoning"]Build and evolve Roblox’s in-house rendering engine to make graphics more immersive, expressive, and performant across console, desktop, mobile, and VR. Investigate and implement new real-time rendering techniques, collaborate with technical artists and other engineering/art teams, and improve game engine stability. Own projects end-to-end while tackling graphics scalability, compatibility, caching, incremental computation, and graceful degradation on a wide range of devices.
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