Senior AI Designer
Activision Blizzard
Warsaw
Workplace: OnsiteFull timeFunction: Software EngineeringSkills: ["Collaboration","Problem-solving","Creativity","Organization","Self-critique"]Design and implement non-player characters for a new IP within the gameplay department, taking ownership of combat and non-combat NPC behaviors. Build AI behaviors using behavior trees, working with animation requirements and dependencies, and using an in-house scripting language. Collaborate across disciplines while helping drive the studio’s game from great to even better with a focus on inclusivity and strong teamwork.

