Senior Graphics Shader Compiler Engineer

NVIDIA
United States
Full timeUSD 184,000 - 287,500 annuallyFunction: Solutions Engineering & Sales EngineeringExperience: 8+ yearsEducation: mastersSkills: ["Problem-solving","Collaboration"]

Build and optimize key parts of the GPU graphics shader compiler for NVIDIA’s graphics drivers and GPU-based computation. You’ll design and implement compiler features, perform performance analysis, and develop new optimizations. Collaborate with global compiler, GPU driver, architecture, and application teams, and work with open-source compiler projects like LLVM and DXC. Contribute to SPIR-V via extensions and help advance it as a standard format.

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FursaFursa
NVIDIA
NVIDIA
1 week ago

Senior Graphics Shader Compiler Engineer

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Last checked: 4 hours agoStatus: Live

Job Summary

Build and optimize key parts of the GPU graphics shader compiler for NVIDIA’s graphics drivers and GPU-based computation. You’ll design and implement compiler features, perform performance analysis, and develop new optimizations. Collaborate with global compiler, GPU driver, architecture, and application teams, and work with open-source compiler projects like LLVM and DXC. Contribute to SPIR-V via extensions and help advance it as a standard format.
Location: United States
Employment Type: Full time
Job Function: Solutions Engineering & Sales Engineering
Seniority: Mid level

Key Responsibilities

  • •Design and implement significant parts of the compiler.
  • •Conduct performance analysis and design/implement new compiler optimizations.
  • •Coordinate improvements and troubleshoot problems with global compiler, GPU driver, architecture, and application teams.
  • •Contribute to open-source projects including LLVM and DXC (HLSL compiler).
  • •Propose, design, and implement SPIR-V extensions and represent NVIDIA in Khronos.

Pay and Benefits

Salary: USD 184,000 - 287,500 annually
Equity and Bonus:Equity

Key Requirements

  • •BS/MS in Computer Science or Computer Engineering (PhD strongly preferred) or equivalent experience.
  • •8+ years of experience with a strong background in compilers.
  • •Strong C/C++ programming skills and deep understanding of parallel programming models.
  • •Experience with compiler optimizations, especially using LLVM infrastructure.
  • •Experience developing compiler optimizations and code generation for GPUs.
Experience:8+ yearsGPU computingGraphicsCompilersOpen source
Education:Master's
Skills:Problem-solvingCollaboration
Tech Stack:CC++LLVMDXCHLSLSPIR-VKhronosCUDADirectXOpenGLVulkan

Company Brief

NVIDIA
Designs and manufactures GPUs, AI accelerators, and system-on-chip products for gaming, data centers, professional visualization, and automotive markets, enabling advanced graphics, AI, and high-performance computing solutions worldwide.
Industry: Electronics Manufacturing
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Public Company
Valuation: Public Company (Market Cap in USD)
Funding: IPO / Publicly Listed
Headquarters: Santa Clara, United States
Founded: 1993
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Glassdoor: 4.3
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