Lead Character Tools Engineer
San Diego
Workplace: RemoteFull timeUSD 143,700 - 215,500 annuallyFunction: Administration & Executive AssistanceEducation: bachelorsSkills: ["Collaboration","Self-driven experimentation","Troubleshooting","Technical documentation","Creative problem-solving","Sense of humor"]Build and maintain character technology tools for rigging and animation, working across artist-facing pipelines from DCC to real-time game engine environments. Prototype and harden internal tooling, set up automation and project environments, write and customize tools and workflows, and maintain technical documentation. Partner with artists, engineers, and technical artists to standardize character toolchains while exploring AI/ML to accelerate code creation, testing, and production efficiency.
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