Software Engineer, Beam Planning (Starlink)

SpaceX
Redmond, Palo Alto
Workplace: OnsiteFull timeUSD 125,000 - 175,000 annuallyFunction: Software EngineeringEducation: bachelorsSkills: ["C","C++","Assembly","Real-time","Distributed systems","Networking","Optimization","Graphics","Software development"]

Develop real-time beam planning software for the Starlink network, enabling low-latency, high-bandwidth satellite communication. Contribute to architecture and design reviews, run experiments to validate concepts, and build tools for deployment, data analysis, and testing across virtualized and on-orbit environments.

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FursaFursa
SpaceX
SpaceX
2 months ago

Software Engineer, Beam Planning (Starlink)

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Source: Company careers pageValidated by: Fursa AI
Last checked: 10 hours agoStatus: Live

Job Summary

Develop real-time beam planning software for the Starlink network, enabling low-latency, high-bandwidth satellite communication. Contribute to architecture and design reviews, run experiments to validate concepts, and build tools for deployment, data analysis, and testing across virtualized and on-orbit environments.
Location: Redmond, Palo Alto
Workplace: Onsite
Employment Type: Full time
Job Function: Software Engineering

Key Responsibilities

  • •Develop highly reliable, real-time software that determines which beams (user, laser, gateway, etc) should be formed in order to provide the best possible user experience for our low-latency, high-bandwidth satellite-based global network.
  • •Participate in and lead architecture, design, and code reviews.
  • •Develop prototypes and manage experiments to prove out key design concepts.
  • •Develop tools for software development and deployment, data analysis and visualization, and test execution across multiple environments, including virtualized hardware environments, real hardware-in-the-loop simulations, and on-orbit testing.
  • •Close the feedback loop between software design and real-world performance to ensure impactful solutions.

Pay and Benefits

Salary: USD 125,000 - 175,000 annually
Equity and Bonus:Equity
Perks:MedicalVisionDental401kPaid LeaveHolidaysParental LeaveDisabilityLife InsuranceEquity

Key Requirements

  • •Bachelor’s degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
  • •Development experience in assembly, C, or C++.
  • •Knowledgeable in real-time rendering, game engine development, physics simulation, or other real-time, resource-constrained, high-performance computing.
  • •Knowledgeable in network topology, numerical optimization techniques, graph theoretic approaches, or convex optimization.
  • •Developed, debugged, and deployed software that has been used in real world applications/projects.
Experience:SpaceAerospaceSatellite
Education:Bachelor's
Skills:CC++AssemblyReal-timeDistributed systemsNetworkingOptimizationGraphicsSoftware development
Languages:English
Tech Stack:CC++AssemblyReal-timeDistributed systemsInternet services

Eligibility

Nationality:US National
Security Clearance:ITAR

Company Brief

SpaceX
Designs, manufactures, and launches advanced rockets and spacecraft for commercial and government customers, aiming to reduce space transportation costs and enable human life on Mars through reusable launch vehicles and integrated space systems.
Industry: Aerospace Manufacturing
Company Size: Enterprise (1,001+ employees)
Growth: Established Company
Valuation: Hectocorn (USD 100B+)
Funding: Series E+
Headquarters: Hawthorne, United States
Founded: 2002
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