Activision 2027 Summer Internships - UI/UX

Activision Blizzard
United States
Workplace: OnsiteFull timeUSD 20 - 50 hourlyFunction: Design (Product/UX/UI/Visual)Skills: ["Communication","Teamwork","Learning agility","Problem-solving","Time management"]

Design and build player-focused UI/UX experiences by collaborating with multiple teams. Develop clear, functional, and sophisticated user experiences, iterating on your work through feedback from fellow designers and collaborators. Use design tools to create wireframes, flows, and low-fidelity prototypes, supported by user-centered design practices. The in-person 12-week summer program offers a stipend and optional relocation services, with placements at Treyarch (Playa Vista) and Raven Software (Middleton).

Loading

Loading job details...

Preparing the role view and application actions.

FursaFursa
Activision Blizzard
Activision Blizzard
2 days ago

Activision 2027 Summer Internships - UI/UX

✓ Verified Job

Canonical indexed version, validated from employer's careers page.

Source: Company careers pageValidated by: Fursa AI
Last checked: 46 minutes agoStatus: Live

Job Summary

Design and build player-focused UI/UX experiences by collaborating with multiple teams. Develop clear, functional, and sophisticated user experiences, iterating on your work through feedback from fellow designers and collaborators. Use design tools to create wireframes, flows, and low-fidelity prototypes, supported by user-centered design practices. The in-person 12-week summer program offers a stipend and optional relocation services, with placements at Treyarch (Playa Vista) and Raven Software (Middleton).
Location: United States
Workplace: Onsite
Employment Type: Full time · 3 months
Job Function: Design (Product/UX/UI/Visual)
Seniority: Intern level

Key Responsibilities

  • •Advocate for players by collaborating with multiple teams to help create functional yet sophisticated user experiences.
  • •Level up your designs through ongoing sharing of work and receiving feedback from fellow designers and collaborators.
  • •Apply user-centered design methodologies to develop UI/UX concepts for real projects.
  • •Create wireframes, flows, and low-fidelity prototypes to communicate design direction.
  • •Contribute to team tasks while communicating problems, solutions, needs, and priorities effectively.

Pay and Benefits

Salary: USD 20 - 50 hourly
Perks:Health InsuranceDentalVision401kPaid LeaveParental LeaveRelocationGym Membership

Key Requirements

  • •Currently enrolled in a certificate, associate’s, bachelor’s, or master’s degree program and graduating between December 2027 and June 2028.
  • •Available for a 12-week internship starting in mid-May or mid-June, and currently residing in the US or open to relocating to the US.
  • •Proficiency with design tools such as Figma and Adobe Creative Suite.
  • •Knowledge of user-centered design methodologies, including creating wireframes, flows, and low-fidelity prototypes.
  • •Portfolio with examples of UI/UX design or UI art focused projects.
Experience:Game development
Skills:CommunicationTeamworkLearning agilityProblem-solvingTime management
Tech Stack:FigmaAdobe Creative Suite

Company Brief

Activision Blizzard
Develops and publishes interactive entertainment content, including video games and connected gaming experiences across console, PC, and mobile platforms. The company is known for major franchises such as Call of Duty, World of Warcraft, Candy Crush, and Diablo.
Industry: Gaming
Company Size: Enterprise (1,001+ employees)
Growth: Established Company
Headquarters: Santa Monica, United States
Founded: 2008
WebsiteLinkedIn