Lead Rendering Programmer | Programmeur ou programmeuse en rendu Lead

NBC Universal
Montreal
Workplace: HybridFull timeFunction: Software EngineeringSkills: ["Problem-solving","Communication","Collaboration","Mentorship"]

Lead the design and implementation of Unreal Engine–based rendering systems for a AAA title, defining rendering architecture, standards, and best practices. Provide hands-on technical leadership for complex rendering features and pipelines, collaborating with Art, Tech Art, Engine, Gameplay, and Production to meet visual and performance targets. Mentor rendering programmers, oversee performance/memory scalability, debug shader/material/light/GPU issues, and guide Unreal Engine upgrades and custom engine modifications.

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NBC Universal
NBC Universal
1 day ago

Lead Rendering Programmer | Programmeur ou programmeuse en rendu Lead

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Source: Company careers pageValidated by: Fursa AI
Last checked: 19 hours agoStatus: Live

Job Summary

Lead the design and implementation of Unreal Engine–based rendering systems for a AAA title, defining rendering architecture, standards, and best practices. Provide hands-on technical leadership for complex rendering features and pipelines, collaborating with Art, Tech Art, Engine, Gameplay, and Production to meet visual and performance targets. Mentor rendering programmers, oversee performance/memory scalability, debug shader/material/light/GPU issues, and guide Unreal Engine upgrades and custom engine modifications.
Location: Montreal
Workplace: Hybrid
Employment Type: Full time · Permanent
Job Function: Software Engineering
Seniority: Mid level

Key Responsibilities

  • •Lead the design and implementation of core rendering systems and features within Unreal Engine.
  • •Define and maintain rendering architecture, standards, and best practices across the project.
  • •Provide technical leadership and hands-on development for complex rendering features and pipelines.
  • •Collaborate with Art and Tech Art to translate visual goals into performant Unreal Engine rendering solutions.
  • •Oversee rendering performance, memory usage, scalability, and lead optimization/debugging efforts across rendering subsystems.

Key Requirements

  • •Expert proficiency in C++ with extensive experience developing rendering systems in Unreal Engine.
  • •At least 8+ years of professional game programming experience with shipped AAA titles using Unreal Engine.
  • •Deep hands-on experience with Unreal Engine’s rendering pipeline and source code.
  • •Strong understanding of real-time rendering (lighting, shading, materials, post-processing, GPU performance).
  • •Demonstrated leadership through mentoring or technically guiding programmers on a production team.
Experience:Game programmingAAA gamesUnreal Engine
Skills:Problem-solvingCommunicationCollaborationMentorship
Languages:English
Tech Stack:C++Unreal EnginePerforceGit

Company Brief

NBC Universal
NBCUniversal is a global media and entertainment company producing and distributing film, television, news, sports and streaming content, and operating theme parks and consumer experiences across a portfolio of well-known brands including NBC, Universal Pictures and Peacock.
Industry: Film & Television
Company Size: Enterprise (1,001+ employees)
Revenue: USD 1B+
Growth: Established Company
Headquarters: New York City, United States
Founded: 2004
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